@Ganymede said:
@Coin said:
That's all right, I can agree to disagree. Or just disagree! I played a lawyer for YEARS and the amount of times actual lawyering came up were really really slim. I usually used it more as a springboard for behavior and topics of conversation.
I'll bet you were pretty terrible at it too. Everyone is.
Remember how we all bitched and complained about how stupid the Autumn Mantle 1 bonus was relative to every other Mantle 1 bonus? That's applicable here. The Dancer Kith is shit.
So, like, House Rule it, you nobs.
I don't know if I was terrible at it or not because the few times I played it out, I wasn't really worried about accuracy in my portrayal beyond "would this fly in a fly-by scene on a lawyer show?"
I did have actual lawyer friends who gave me advice on things, however, and one of the reasons I like lawyers as characters is that most of their work is not going to involve other PCs. My character spent time in court, in his office, in depositions, in deal meetings, etc., and all my scenes were, "coming home from court" or "on my way to a deposition" or "can we get on with this, I have a client meeting in ten."
My only real challenges were when other PCs were in situations where having a lawyer in that moment doing lawyer things in scene would be crucial (getting arrested, needing legal advice in a scene where handwaiving it would be cheesy, etc.), and most of the time, I looked things up or asked actual lawyers for advice--or informed the person: "I am not an actual lawyer so I'm going to pose this, and then if I figure out differently we can edit a little".
It's not that difficult to play a professional of any profession if you're willing to keep the actual minutiae (which tends to be boring as fuck anyway) out of scenes and as a base for the character rather than forefront details.