@arkandel said in MUs That We Would Love To Make (But Won't):
Just to clarify an earlier post of mine, when I said I didn't like "bar RP" I probably didn't qualify it enough with the important clause that it's when it's the grand majority of what RP in general consists of.
Social RP, either to develop characters or to allow the aftermath of PrPs to branch off and develop 'off screen' is perfectly fine. I've no issues with it, especially since in fact those kinds of scenes can directly become lead-ins for more plot.
I think you're golden. I can say alternatively even on big places such as Arx, when I played my primary vehicle for RP is social. As a long time daytime player, I was never around for plots (US evening, this doesn't change ever). I made my own fun. There are sandbox/social places that have lasted years at a time. Its not everyone's preference but its not some small majority of people either.
The difference for me is, we're voicing opinions and they are all valid. Just the near absolute of all modern games suck and everyone hates social is a bit extreme. I'm not arguing that folks should enjoy mostly social RP, even if I know I can have fun doing social to social scene and making problems as I go along to get folks involved in problem solving that doesn't involve dice dueling or a broader plot.