Oct 22, 2021, 1:12 AM

@derp said in Dare I ask...:

And I put that right up front on the tin. No surprises.

Yeah, as long as you're up front about it, people can make their own decisions as to whether a game is right for them.

For me? XP is NOT a player reward, it's an IC thing. That's why on FS3 games everybody receives the same static XP award each week.

Chargen represents your character's life up to the point you start playing them. XP represents your character's growth since then. The player doesn't enter into it in the slightest.

So if you want to improve your athletics or learn Spanish? I assume your character is just spending their free time hitting the gym or doing Rosetta Stone. If you want to learn demolitions or earn a M.D. though? I want to know how exactly you plan on doing that, because that's not just something somebody casually picks up.

But like Derp said - I realize that's not the only way to look at it. That's just the way I look at it, and that's how my games are structured. If that's not what you're looking for, no hard feelings.