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    Coming in 2016 - Bump in the Night

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    • surreality
      surreality last edited by

      I love how much this thread shows us how old we all are. Well, except @tragedyjones. Whippersnapper.

      Oh fucking well.

      1 Reply Last reply Reply Quote 2
      • tragedyjones
        tragedyjones last edited by tragedyjones

        And lo, there came an update!

        The BITN Experience Philosophy

        The purpose of XP is to allow for the growth of a player character, as well as to provide an incentive for participation in the game. Character growth should be steady and roughly equate to the activity of a character in regards to participation in plots and utilization of game mechanics designed to provide experience. Experiences should allow a character to grow in their abilities, not be a necessity for them to be effective.

        As such, Experience gain shall be minimal but also relatively unimpeded. There shall be 4 ways to gain experience on BITN

        • Approved player characters will gain 1 beat every day

        • Through the methods outlined on page 76 of Chronicles of Darkness, excluding end of session, and any other gains as directed per the rules

        • Through participation and running of plots

        • As rewarded by staff for exemplary OOC behavior or as a game wide reward

        Advancement

        Players may spend their character’s experience as follows: Any trait may be raised without justification, though no trait may be raised more than once very week (7 days). Certain stats, notably Status and Mystery Cult Initiation, may require a successful vote. All stats begin at their lowest possible level (usually 1, but some merits are exceptions).

        I'm a rodeo clown.

        P ThatOneDude 2 Replies Last reply Reply Quote 0
        • D
          Deleted last edited by

          Does being friends/TS buddies with staff count as exemplary OOC behavior?

          1 Reply Last reply Reply Quote -1
          • P
            Pyrephox @tragedyjones last edited by

            @tragedyjones Hm. A couple of questions about this.

            First, am I reading it right that everyone will start out with a 1 Int, 1 Wits, 1 Res, 1 Str, 1 Dex...etc? If so, does that include skills? If so, do you have a 1 in every skill, or a 1 in SOME skills? So, essentially, your starting dice pools will range from 3 (with a spec) to 0 (assuming no skill in a particular endeavor)? With, presumably, 2 points of Willpower to boost rolls that you really, really want to hope to make.

            If the above reading is close to right, based on what you've said previously, one can assume that plots are going to be mid-to-high lethality? So, anytime one participates in a plot, chances are good they're going to lose their character and start back at Wuss Von Wiener. However, if one does NOT participate in plots, one's character will steadily grow more powerful with minimal risk?

            Are you sure that's incentivizing the behavior you want to see in your game?

            Bobotron 1 Reply Last reply Reply Quote 0
            • Bobotron
              Bobotron @Pyrephox last edited by

              @Pyrephox
              I think maybe she's meaning you have to buy things to 1, then wait to buy to 2, etc. rather than being able to buy straight from 0 to 3?

              P 1 Reply Last reply Reply Quote 0
              • ThatOneDude
                ThatOneDude @tragedyjones last edited by

                @tragedyjones said:

                And lo, there came an update!

                The BITN Experience Philosophy

                The purpose of XP is to allow for the growth of a player character, as well as to provide an incentive for participation in the game. Character growth should be steady and roughly equate to the activity of a character in regards to participation in plots and utilization of game mechanics designed to provide experience. Experiences should allow a character to grow in their abilities, not be a necessity for them to be effective.

                As such, Experience gain shall be minimal but also relatively unimpeded. There shall be 4 ways to gain experience on BITN

                • Approved player characters will gain 1 beat every day

                • Through the methods outlined on page 76 of Chronicles of Darkness, excluding end of session, and any other gains as directed per the rules

                • Through participation and running of plots

                • As rewarded by staff for exemplary OOC behavior or as a game wide reward

                Advancement

                Players may spend their character’s experience as follows: Any trait may be raised without justification, though no trait may be raised more than once very week (7 days). Certain stats, notably Status and Mystery Cult Initiation, may require a successful vote. All stats begin at their lowest possible level (usually 1, but some merits are exceptions).

                Any trait may be raised without justification, though no trait may be raised more than once very week (7 days).

                That should read: "once EVERY week" I believe

                Then when it's all over and the rest of you are ready for Dead Animal Pickup, I'm gonna go balls deep into Dahl. But only because she asked me to. Sweet-like. - Riddick (2013)

                1 Reply Last reply Reply Quote 0
                • tragedyjones
                  tragedyjones last edited by

                  The rules posted were just for post-creation advancement. Everyone will start with the usual spread of traits per the rules. Also, not participating in plots would be a very slow growth indeed at ~3 XP a month.

                  I'm a rodeo clown.

                  Coin 1 Reply Last reply Reply Quote 0
                  • P
                    Pyrephox @Bobotron last edited by

                    @Bobotron Ah ha! That would make more sense, yes. Also, @tragedyjones, thanks for the clarification.

                    1 Reply Last reply Reply Quote 0
                    • Coin
                      Coin @tragedyjones last edited by

                      @tragedyjones said:

                      The rules posted were just for post-creation advancement. Everyone will start with the usual spread of traits per the rules. Also, not participating in plots would be a very slow growth indeed at ~3 XP a month.

                      At 1 Beat per day, you'd get 30-ish beats per month; 30 divided by 5 is 6, not 3. Your math is off; or you've changed it to make it 10 beats = 1 XP.

                      "Excuse the hell out of you. He's a bag of dicks. I'm a carefully curated box of cocks." -- to @GirlCalledBlu upon being misrepresented.

                      1 Reply Last reply Reply Quote 0
                      • R
                        Rainbow Unicorn last edited by

                        The Beatings will continue until traits improve.

                        1 Reply Last reply Reply Quote 4
                        • surreality
                          surreality last edited by

                          I think it's actually a half beat/day or .1xp, but I could be wrong. Cold meds, they fuck with the brainmeats.

                          Oh fucking well.

                          1 Reply Last reply Reply Quote 0
                          • tragedyjones
                            tragedyjones last edited by

                            Ignore my lack of math. Yes a Beat/day would be 28-31 beats a month, or 5-6 experiences per month.

                            I'm a rodeo clown.

                            1 Reply Last reply Reply Quote 0
                            • tragedyjones
                              tragedyjones last edited by

                              Request of the community: Ask some questions in this thread. Things you would want to know logging on to a new game.

                              I may not have answers for them yet, but I want to make sure we don't overlook anything. So if there is something you would like to know as a player, ask it here.

                              I'm a rodeo clown.

                              1 Reply Last reply Reply Quote 0
                              • D
                                Deleted last edited by

                                I want to know the answer to the question I asked to begin with. Does TSing/being friends with staff qualify as exemplary OOC behavior for bonus XP?

                                Arkandel skew 2 Replies Last reply Reply Quote 0
                                • Arkandel
                                  Arkandel Admin @Deleted last edited by

                                  @Admiral There are no friends like friends with benefits.

                                  • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
                                  1 Reply Last reply Reply Quote 0
                                  • skew
                                    skew @Deleted last edited by

                                    @Admiral said:

                                    I want to know the answer to the question I asked to begin with. Does TSing/being friends with staff qualify as exemplary OOC behavior for bonus XP?

                                    Staff has no friends, and doesn't like TSing.

                                    Arkandel 1 Reply Last reply Reply Quote 0
                                    • Arkandel
                                      Arkandel Admin @skew last edited by

                                      @skew said:

                                      @Admiral said:

                                      I want to know the answer to the question I asked to begin with. Does TSing/being friends with staff qualify as exemplary OOC behavior for bonus XP?

                                      Staff has no friends, and doesn't like TSing.

                                      Half of those things are lies.

                                      • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
                                      1 Reply Last reply Reply Quote 0
                                      • Gingerlily
                                        Gingerlily last edited by

                                        Oooh, set it in the late 90's. If I play a character hanging around College Park in the late 90's, yearning for gothy darkness it will be super therapeutic.

                                        1 Reply Last reply Reply Quote 3
                                        • tragedyjones
                                          tragedyjones last edited by

                                          So, I am working on an IC document which will be a large part of the history of the setting, from a semi-legendary hunter which will serve as a source of IC and OOC terminology. Here comes a small preview:

                                          About

                                          So, what sort of things has D.B. found?

                                          Lost Boys

                                          I'm a rodeo clown.

                                          Lithium 1 Reply Last reply Reply Quote 0
                                          • Lithium
                                            Lithium @tragedyjones last edited by

                                            @tragedyjones

                                            Not sure if I like the direct movie connection or not, but whoever this mortal is, he's a bad ass to take on 5 vamps, kill 3, and kidnap one 🙂

                                            Hello! Long time listener, first time caller...

                                            tragedyjones 1 Reply Last reply Reply Quote 0
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