TrekMUSH & Guardians of the Galaxy MUD
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Yeah I deserve that. I apologize. 3 days of server migration and I guess I took it out on you.
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@Fantom
Considering the line on the home page under the Mildly constructive is:
Something besides the equivalent of "NO YOU". That shouldn't be hard, right?This conversation is hitting that admittedly low bar.
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Why has no one asked if his buddy is named Wes Platt?
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Premium MUDs have been around for a long while now. Between games like DragonRealms (which has been around since the AOL chat days, alongside Gemstone), and then the Iron Realms Entertainment company, this isn't anything new. Iron Realms actually has a CEO and then lead developers on all of their projects. I have no clue what happens when you give them money, since I don't play on any of their games, but they exist already. DragonRealms lets you buy into a Premium or Platinum level where you can subscribe to get access to a smaller player base and do RP for fifty bucks a month (seriously).
Personally I feel that this sort of model would destroy the hobby and I'm very happy this didn't become the norm, but they're popular enough. DragonRealms and Gemstone both are still in the top 5 on Mudstats. On the other hand, staffers aren't usually paid anything for what they do, it's always a volunteered position, so this model does let you pay your staff.
Anyway, can it be done and would there be interest? Yeah, probably. Should it be done? Not at all.
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You've completely misread my OP and missed my point entirely.
My post was not a question regarding pay to play models, or creating a commercial game, or having CEOs and lead developers.
I was asked why it was relevant that I mentioned my friend had an entertainment company, to which I answered. It has absolutely NO bearing on my original facking question.My question was the interest and viability of a trek based game or a GotG based game. Not pay to play. Not a subscription service. A normal, regular, MUSH or MUD than you can connect for free.
Sheeeesh.
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Trek works great as an RP setting for a small, intimate group of people (preferably with all of the command positions filled by NPCs so that the PCs are on more or less equal footing). It does not work so well for larger groups. Star Fleet's military structure means that everyone is forced to rely on their department head/CO/XO to do anything of significance. Most of the time, you're stuck with lame social RP, or RPing via +reports. Want to play a Romulan, Klingon or some other non-Federation character? Good luck with that. Don't want to play ChainOfCommand MU* or Federation Bureaucracy MU*? Then TrekMUs probably aren't for you.
TrekMUs have historically gotten around these problems by focusing on space combat, trading and such over RP. This is no longer a viable option as the only people left in the hobby are RPers who neither need nor want heavy code (the non-Rpers left for EVE Online, STO, SWToR, ED and similar games ages ago). The trick to getting people to play on TrekMUs again, is finding something fun and interesting for them to do, which is a hell of a lot harder than it sounds.
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I wouldn't mind seeing well done Trek. My preference would be something seemingly doing the impossible; incorporating several species/factions, but keeping the setup intimate. So, a base seems an obvious choice, but I guess one could get more creative somehow if needed.
I'd love to see Trek done with a more political focus, due to wanting to see several factions at play, so as to give them stuff to do. A station with diplomatic parties from several factions, seeking to bring peace to a troubled sector of space where all the competing factions have their own agendas. Still leaves room for more typical Trek scenarios, facing the "issue/problem/alien/threat of the week" as normal, but with the added tension of the different factions wanting to use these situations to their own advantage.
I'd be down for that.
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Iron Realms, they make free to play semi p2w MU*s (one of which is getting closed down or has been already because it didn't draw enough players).
Anyways, I am unsure about GotG, it is an interesting area and I'd for sure check out a MUSH version using some sort of tabletop system (I hate "MUDs" god damn grindy boring mf'ers that tend to have people that can RP about as well as a man with two broken arms can wipe his own rear.). Star trek would potentially have some staying power I think, but you'd have to be willing to settle in for the long haul and be willing to do regular ST'ed events as Staff otherwise I wouldn't imagine people sticking around for long.
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@magee101 said in TrekMUSH & Guardians of the Galaxy MUD:
Iron Realms, they make free to play semi p2w MU*s (one of which is getting closed down or has been already because it didn't draw enough players).
The one that's recently been shut down is Midkemia Online, based on the Riftwar Saga by Raymond E. Feist. The major reason it's being shut down is that their copyright license is nearing its expiration date, and the game didn't earn enough money to justify the license being renewed, being the smallest of the five games that company owns. It ran for seven years prior.
So, to those saying it's legally complicated to run a commercial MU* — it's actually not, at all. I mean sure, there are a bunch of forms and agreements you have to sign, but that's the same as any other business.
Mind you, I don't think Iron Realms in particular is an ethically run business, but that's true of many businesses, of the world in general, and even of non-commercial games like the 100 MUSH... judging by these forums. (YMMV.)
I think it's closed-minded to say that no MU* could ever be ethically-run for profit, insofar as anything can ever be ethically-run for profit, though.
On-topic to the OP: GotG/TREKMUSH isn't for me. I would, however, play an original theme sci-fi MU*. And heck, there's even an actual market for it, judging by the fact that IRE is manufacturing another terribad yet profitable game of that nature.
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@Kestrel said in TrekMUSH & Guardians of the Galaxy MUD:
and even of non-commercial games like the 100 MUSH... judging by these forums. (YMMV.)
I couldn't even figure out what was going on with that thread, like 18k views and shit tons of replies. Didn't even feel like digging through it to try and figure out wtf that game was.
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@Zen That sounds remarkably similar to a setting that a friend and I have been working on for a new Trek game set before ToS.
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@magee101 said in TrekMUSH & Guardians of the Galaxy MUD:
I couldn't even figure out what was going on with that thread, like 18k views and shit tons of replies. Didn't even feel like digging through it to try and figure out wtf that game was.
Cool story.
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@Kanye-Qwest said in TrekMUSH & Guardians of the Galaxy MUD:
@magee101 said in TrekMUSH & Guardians of the Galaxy MUD:
I couldn't even figure out what was going on with that thread, like 18k views and shit tons of replies. Didn't even feel like digging through it to try and figure out wtf that game was.
Cool story.
That's not even anything that adds to the discussion, and is entirely unneeded?
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@magee101 I suspect you are trolling us, but your original post basically had zero content.
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@RnMissionRun Well consider this a single voice in a lonely universe saying you guys should do it! Before (or in and around) ToS sounds perfect for that kind of stuff, considering the universe isn't as settled into a status quo yet.
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@Zen said in TrekMUSH & Guardians of the Galaxy MUD:
@RnMissionRun Well consider this a single voice in a lonely universe saying you guys should do it! Before (or in and around) ToS sounds perfect for that kind of stuff, considering the universe isn't as settled into a status quo yet.
The choice of time period to make it possible to integrate with Star Trek: Discovery when it comes out in the spring. We're hoping that the new series renews interest in TrekMU*s in general.
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I would play a Star Trek MU, especially if in the newly envisioned universe. I would also play a GotG themed Marvel game.
As to the idea of a pay to play MU?
Fuck that. Fuck that so much.
It seems half of the time I play a game, there are elements of staff and other players who cannot be expected to be ethical for free. The one saving grace that makes me eyeroll INSTEAD of getting angry at them for being unethical cunts is that it's free. It's not as if I was paying for a service and they took my money, pulled unethical OOC bullshit, and ran. I would say easily a third of the people who run MUs shouldn't be trusted with simple, free, fair ethics, let alone anything resembling monetary transactions.
Point in case: Zero from New Jedi Order was taking PayPal "donations" to boost people's characters, run scenes for them, etc. Like a pay to play mmorpg environment. The end result is people complained about paying for things and never receiving them, and his lack of grace turned to a lot of badmouthing his critics.
So. Yeah. Let's never change the landscape of this corner of the hobby from "for us by us" to "money making venture".