@ThatOneDude said:
Who's down to create a Sin-Eater 2e version for mu* consumption? I think we have a great group of people here that can collaborate to make an interesting and great addition to the 2e games (this is based on the assumption that Sin-Eater will be the last thing ever re-written if at all). With the way Demon, Vampire and Werewolf look I think Sin-Eaters can fit in... What's everyone think? If nothing else it could be an interesting project to mess with.
I'm always up to help make Geist a 2.0 thing. I don't even think it's that hard for the mechanical parts, as those likely only need updates concerning Conditions, Tilts etc.
The bitch of the matter would be thematic parts in sections the splat really needs to be cleaned up and straightened out. And the reason it's hard is that it'd entail a lot of writing and, potentially, end up being significantly contradicted when/if Onyx Path ever puts out a book a year from now or whatever.