@Seraphim73 said in What do RPGs *never* handle in mu*'s? What *should* they handle?:
The question of torture vs seduction and which is rolled and which isn't is particularly troublesome, because there is a LARGE segment of the MU* population that would decide that their character would never break.
I think it comes down to whether or not you believe that someone is seduced against their will (a contested roll) or whether seduction is a manner of persuasive performance akin to leadership, bluff and acting. I believe the latter, so it's not an issue for me. The seducer/con artist/actor rolls for the quality of their performance. The recipient chooses how they react to it.
To look at it another way... let's say someone tells a story that's 100% true. There's no con roll involved, obviously, but the listening character still may or may not choose to believe them. Why should it be any different for someone telling a convincing lie?