Jun 1, 2016, 9:53 PM

So months, even years ago, there was a discussion on this board where the differences between all the Shadowruns was hotly (very hotly) debated (fought over) and I have found myself since trying to think of what Shadowrun would look like if it was created today.

I have my vision, but I've run into a snag: What does Shadowrun mean to you? What is the core of the game? Sure, what is fun is important, but all of that can be handwaved and re-added or things that aren't fun can be taken away.

What is it that makes Shadowrun its own game?

I already know: Magic, Metahumans, Cyberpunk. But I can create a lot of different game worlds with these three elements. What else? Is it the D&D-style dungeon-crawl (the 'Run)? Is it the animistic-only spirits? The Native American take on magic? Is it Tolkien? The beauty of the emerging magical world? What?


My interpretation is available on request, but I don't want to taint my question with my own views to be argued over. Argue over your own views first, please!