Nov 14, 2016, 11:09 PM

@Ganymede said in Social Conflict via Stats:

@Arkandel said in Social Conflict via Stats:

But how?

Enforcing them?

Ever feel like we've been on this ride before?

Mind you, I agree with the OP that one way to "enforce them" is to make a system that is enforced by the enlightened self interest of the players. AKA, make game systems to do so.

@Kanye-Qwest : Have you looked at Fate Core? There is a system where cooperation and failing are both incentivized. It's not a system that fits all game types, but it's probably the most well-known of the systems that do.