@il-volpe said in Strange Game Dev Inquiries from surreality (condensed):
I agree with @bored in the sense that I want to play pirates, but don't want to play pirates-and-mermaids.
The difference is, you did so without suggesting there's anything shady or illicit going on, and you didn't leap into a pile of negative assumptions about the most trite aspects of anything that has been referenced.
It doesn't offend me in the slightest if somebody doesn't like something that I know going in is absolutely and intentionally a weird niche concept game.
What does offend me, and is in fact offensive as fuck, is this:
There is not a game yet.
There is not a staff yet, beyond one person who volunteered to ensure that if someone ever has even the slightest issue with me and would feel uncomfortable bringing it up, there is someone with a proven track record in the community as being trustworthy and straightforward to whom they can bring their concerns without fear of reprisal. (There's no need for that fear, but since people still have it, there you go, there's somebody there just for that.)
Despite these facts, there are already accusations that only 'staff friends' will get anything shiny. Seriously? THERE IS NOT EVEN A STAFF YET.
@bored If I posted a thread about the entirety of 'my vision', it would not have been a thread that began thusly:
@surreality said in Strange Game Dev Inquiries from surreality (condensed):
It is the most honest title I could come up with. It's what it says on the tin.
A few quick disclaimers:
- I'm only kinda crowdsourcing here on select weird questions. (This is not intended as a free-for-all dogpile of every wishlist item anyone ever wanted in a game to get thrown in phrased as a requirement.)
- No, nothing's ready to get looked at yet. (Yes, I'll post when it is, promise.)
- Some stuff is already carved in stone. (And, well, deal with it, because it isn't changing.)
- I will totally add more disclaimers don't you test me! <fist-shake> (Ahem.)
General vibe of the project is as follows:
And what follows is a very random list of basic elements with zero detail and a lot of random humor.
If that was 'the totality of my vision', well, that game would have been built in under two weeks.
If you've shown me anything, @bored, it's that no matter how detailed I am when writing help files or instructions, there's going to be somebody who decides to just skip that bit and reinterpret things as they choose, but this, I'm afraid, is not new news. 
I don't think you're trying to scuttle anything here for your sake or @Lisse24's, either, but I do not consider it unreasonable to ask that you please keep the questions about theme/setting/inspirations to a dull roar when I have said "that's not ready for prime time yet, when it is, it will be posted". The irony of it all is, the specific things you've been citing about the reason you hate those themes are -- guess what -- something we agree about. I am not interested in an end of the world plot. I'm not interested in actual Lovecraftian mythos. I am not interested in aliens from Atlantis or undersea aliens at all, actually.
I am not and have not asked for positivity only, so that's another fun accusation to add to the pile, I guess. I asked for people to stick to the questions asked, and that I was neither prepared nor interested in going into the laundry list of wishlist or bane items that appear in every thread about any potential new game at this time.
And for what it's worth, '...I see no reason to include anything with tentacles' is a valid and useful reply. I was thinking less Davy Jones' beard than stuff like this:

...but if nobody wants that sort of thing, yes, please say so and spare me the time it would take to write it up!