May 30, 2017, 4:39 AM

@Arkandel said in Social Combat: Reusing Physical Combat System?:

To be honest after discussing these things at length in threads like this I'm inclined to agree with an earlier approach @Ganymede suggested; just not have social stats. I'm not satisfied with it, it reduces the number of different niches and 'builds' in games, but it still seems better to what we're coming up with so far.

To be clear, I didn't say you shouldn't have them. I said that you shouldn't have them if you don't plan to enforce the results when called upon. I see nothing wrong with social combat, social stats, or anything like that, but I'm pretty easy going and don't really care much what happens with my PC if someone manipulates or steers them ICly.