POLL: Super Hero MU Gut Check
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@Social-Diseases Can I upvote you twice?
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So I have a couple of thoughts on a starting point:
Schism Never Happened - either it just doesn't happen or the disagreement between Cyclops and Wolverine that led to Logan haring off and founding the JGI simply didn't end the way it does in the book. The X-Men remain based out of Utopia and the game's plot threads pick up at that point. The continuity's a few years old, but this mode is niiiiiiiiice and simple.
Fallout from the Secret Empire - More controversial considering the Secret Empire event is a trash-fire and it'd require a lot more jury-rigging and figuring out what the fuck's going on considering how many books are ignoring or downplaying it, but basically the premise is that Hydra squatted and took a big old dump right in the heart of the Federal Government. While there are various groups trying to fix the damage such as the Avengers, the game focuses on "Nation X" - New Tian, which incorporates a lot of the West Coast, including California, and is goverened by the X-Men out of Utopia. Basically this cutoff point would be before the current X-Restructure that turned into X-Men: Blue, X-Men: Gold, etc.
My suggestion for why the X-Men would regather under one roof despite it all is basically: No one's sure if there's going to even BE a United States anymore after Hydra and FascistCap went at it with no lube, and someone found adult Cyclops alive.
In other words, more complicated and having to touch an event that's no hyperbole comic herpes, but with a more recent continuity point and the chance to try something new WITHOUT it being a Year One.
Despite giving the second more elaboration, I really like both.
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I know I've said it before but I would far prefer 'Schism Never Happened.' Set it after Second Coming. Don't do Schism. Have the end of Second Coming be where the timeline forks and instead of 'Hope Summers is ... important? Maybe? Not really. Look it's Wanda!' it's 'Hope Summers is possessed by the Phoenix and eats Bastion and then the Phoenix Force explodes out of her in all directions and restores mutants.'
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@SunnyJ said in POLL: Super Hero MU Gut Check:
@Social-Diseases Can I upvote you twice?
You have the girl from Do The Evolution as an avatar so yeah I think so.
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@Social-Diseases That could also work.
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@The-Tree-of-Woe
I think the biggest issue standing in the way of a superhero game with a system is MU* culture.
Even on games with published systems there is a avoidance/resistance to using systems, for superhero games the problem gets exacerbated by having to pick which system to use and likely alienating some of those who want a system. Just take DC and Marvel for example between the two of them they have 7 licensed systems. Pick any one of them and you will get folks willing to argue well past the point of common sense why a different choice should have been made. So by picking a system you have angried up the blood of your player base either by just having one or by having the wrong one, for a system that would be used in maybe a third of the scenes if that.
Whiles I would like a superhero game that actually used a system (not just had one around but where the player base bought in and used it) that wasn't Mutants and Masterminds, (Yes I do see what I did there) but I can also understand staff not opening up an addition headache for little benefit. -
@SunnyJ said in POLL: Super Hero MU Gut Check:
Lots of talking! Is this game gonna happen?! Or are we just babbling here?!
What can I do to help make this game happen?
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@fatefan I don't know if any three of us who've posted here agreed on what 'this game' should be.
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@Arkandel Probably not, but I'm just trying to do my part to help ... whatever ... get off the ground.
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We will never agree. This is MSB. The people who want to make the game need to decide and move on. If they are waiting for a discussion on MSB to end in an unanimous way this game is over, thesis confirmed (there is interest in a supers game) and that is all.
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@SunnyJ Agreement isn't the point, debate is.
But yes, if anyone here is expecting unanimous agreements on anything... well, best of luck to them!
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@Arkandel said in POLL: Super Hero MU Gut Check:
@SunnyJ Agreement isn't the point, debate is.
If ever there was a more @Arkandel phrase written in the history of the entire polymultiverse, I don't think anyone has the ability to conceptualize it.
Smiley included.
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@Coin I already have a .sig or I'd add it.
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@SunnyJ said in POLL: Super Hero MU Gut Check:
Young X-Men
PLEASE do allow them. Mercury, Rockslide, X-23 are all great characters. I am not hot on OCs either, and I am much more prone to teach as Nightcrawler, Emma or Gambit if it is a FC student. I am not saying BAN OCs, but OCs need to understand they are fighting an uphill battle and not resent other players for it. It would be unfair to hate people for not liking OCs, as it would be unfair to ban OCs altogether.Anyone that isn't a fan of the Young X-Men crew need to check out Skottie Young and Humberto Ramos' (Written by Kyle/Yost) run of New X-men (#38-46).
It really does reflect on the horrors that come with being a teenaged mutant at a boarding school that is GROUND ZERO in the war for mutant rights, and when Messiah Complex starts, at one point, they're all huddling in by the fire together, scared out of their minds, with a few X-Men left behind to protect them while waiting for Predator X to come and eat them alive.
There's a lot more RP to be had with this crew than teenage romance
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Basically yeah. That's the thing, when dealing with the young X-Men comics the lens is generally on the Mutant students who are going to become soldiers in the X Army. It's not a given, of course, but that is generally the case. Some might die, some might wash out, some might go bad, but these are the kids who've decided or will decide to fight.
Basically I think the things that haven't met virulent opposition on this purely hypothetical game are:
Canon setting.
X-Men focus, other characters welcome if they can be written in at all plausibly.
Centerpoint: Utopia, San Francisco, USA.
Canon Cutoff: Before Schism and the founding of the Jean Grey School? Other cutoff points up for debate?Stuff undergoing some hypothetical debate:
Use a System or do the tried and true "narrative only"?
How much of what usually winds up on a Super-Hero MUX gets moved onto a wiki (my personal hobgoblin). -
I can get a San Francisco grid, though I'd need to rework the descs to shake some of the WoD out of them.
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@The-Tree-of-Woe I am happy to try and get Volund's wiki-connected PennMUSH suite up and running on a Digital Ocean droplet. (If hating wiki stuff is your POV, please don't strangle me for misunderstanding.)
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If you do a more 'narrative' style of just traits/etc (personally what I prefer, unless you are going /hardcore/ crunch. I like crunch. I hate these shitty mediocre in-between things like FATE.), I feel like you can have all of the "character sheets" done on wiki, which minimizes a lot of the code needed, I would think.
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@Arkandel said in POLL: Super Hero MU Gut Check:
@fatefan I don't know if any three of us who've posted here agreed on what 'this game' should be.
As long as I don't have to know thirty freaking years of comic book lore. I don't care if it's based on thirty freaking years of comic book lore, but I want to reserve the right to punch in the mouth the first person who calls me out on not knowing either Jack nor Shit, whom I'm sure are some comic book duo somewhere in the vestiges of this soap opera world.
Can you and your associates arrange that for me, Mr. Morden?
...
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I've never seen a superhero game with a trait system work unless it was a 'that-trait-system' game, not a Marvel game or a DC game or a whatever game. I think traits are so ingrained into comic games that you can't really get away from them without losing a very large percentage of potential players, and I think a lot of people simply would not be interested in learning a system.