Feb 18, 2015, 2:22 AM

@Arkandel said:

In this case it's pretty hard to please everyone. Even a compromise stands the risk of not being acceptable by either type of player. So it's not a truism; sometimes you got to make a choice for your game even if it means some players really hate it.

Thus making the score in this thread: 7-nil.

Short story, relating to the scoring of this game: There once was a horse, noble and proud. It had a race-horse's name, which are always silly but may shed some light on this story. That horse's name: Not Everyone Is Going To Be Happy With Your Decisions.

Cutting to the chase, horse, dead, beat, dead, horse, beat, etc.

I don't really understand why we need to be reminded how things don't need to conform to every possible world-view What's the purpose? To make people feel okay with their decisions? Wanting to make things as solid and as clean as possible isn't a valiant goal? It doesn't have to be for everyone to do this. But this is what I'd like, what I think @Eerie and @Coin would like, among others.

I'll even posit that it's not okay to simply accept it, but like idealism, one musn't go too far. The horse is dead at either extreme. The best, fastest horse lives somewhere in between.