Aug 24, 2017, 6:34 PM

I've got a +vote system I've coded for my sci-fi crime saga project that is between players at the end of every scene, that has a subjective evaluation of player behavior as it relates to IC conduct. The outcome of the vote affects a stat that has several purposes, including skill roll multiplier and a system that modifies player experience gain by creating NPC landmark conglomerates in a player repertoire that can be deployed at a scene's start.

I've attempted to create a system that's only possible to 'game' if you play it pure IC. That way, newbies will acclimate quickly, despite the system being largely alien.