MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard

    Descent Reboot

    Mildly Constructive
    28
    168
    29024
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Taika
      Taika last edited by Taika

      Thenomain helped me get the in-game helpfiles working again :3 And I have the wiki up (only works using the ip, though). I know nothing about getting the wiki up and the logo in place. If someone could help me get that sorted, I would be really grateful.

      Codewise, I'm looking for two systems. One for monitoring blood pools/usage (that can be easily reskinned for werewolf later), and one for tracking territory stats.

      Real 'simple' (on the surface). I have attributes on the rooms for 'current level'/'max level'. Just need to it to pull up a little chart ish like this:

      +------------------------------------------- Territory: (name of room) ---------------------------------------+
      Owner: personplaceandthing Stat: 3/6 Stat: 2/6 Stat: 1/7 Stat: 4/7 Stat: 3/5
      +---------------------------------------------------------------------------------------------------------------------------+

      and would let staff do, say +turf/add +1/-1=territory name.

      And call up via what turfs someone controls, or by turf name. so it could list more than one territory, and maybe a +turf/all to display all the territories.

      maybe one to alter owner, too. to add or remove them.

      cityofshadowsmux.com:2860 // http://cityofshadowsmux.com/index.php/Main_Page

      Ganymede 1 Reply Last reply Reply Quote 0
      • Ganymede
        Ganymede Admin @Taika last edited by

        @Taika

        Before you set up your territory sheet, which I think is a fantastic idea, you may want to put to paper how you want to handle the territory system. That is, what do you want to see?

        In our brief discussions on the site, I'm still not sure what you want to do. I've some ideas I think may be interesting.

        To others: I'm working on bloodline write-ups. Two Clans down; three to go.

        “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

        1 Reply Last reply Reply Quote 1
        • Taika
          Taika last edited by

          A couple of the things that came up was using a 1-10 instead of 1-5 scale. So each jump is smaller, and there's more jumps to take. The other was a cap. So it isn't 'every square can go to 10', it's 'this square has good water supply and caps at 7, but starts at 2 because it isn't the cleanest and needs a lot of work'.

          Another thought was having food and water erode every week, so those need to be maintained, and make it so people need to pool together to really make progress. It'd also make owning multiple territories really hard.

          Death's been sick and working all the hours, so it's been tricky to get everyone sat down to chat about it and solidify what's what.

          I definitely want population to tie to blood. I want food and water to influence population. I want shelter and security to matter, too, though these will have a more subtle effect. For example: high food/water/population, but low shelter means people are eating well, but could be more prone to sickness or theft. Low security might make it easier for someone to sneak in and feed unnoticed.

          cityofshadowsmux.com:2860 // http://cityofshadowsmux.com/index.php/Main_Page

          1 Reply Last reply Reply Quote 2
          • Taika
            Taika last edited by

            Code-wise, I think the only thing still needing fixed is the XP system. Yay progress!

            I gave notice before, and tonight after some errands, I'm going to start removing the old pcs and npcs.

            Starting work on going through Hurt Locker, the equip code, working on descing the grid up and finding places of interest to add to each neighborhood.

            @Ganymede is doing some pretty awesome work on the bloodlines.

            Then to tackle the territory system and maybe adding a 'spend some xp to reroll during non-pvp situations' thing.

            cityofshadowsmux.com:2860 // http://cityofshadowsmux.com/index.php/Main_Page

            Ganymede Thenomain 2 Replies Last reply Reply Quote 1
            • Ganymede
              Ganymede Admin @Taika last edited by

              @Taika

              Thank you for the kudos.

              Finished up the Mekhet Bloodlines tonight. Going to work on the Nosferatu shortly.

              “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

              1 Reply Last reply Reply Quote 1
              • Royal
                Royal last edited by

                Everything about this makes me happy.

                1 Reply Last reply Reply Quote 0
                • Thenomain
                  Thenomain @Taika last edited by

                  @Taika said in Descent Reboot:

                  Code-wise, I think the only thing still needing fixed is the XP system.

                  Dammit, I knew I was forgetting something.

                  Tomorrow, I think.

                  “If you wish to make an apple pie from scratch, you must first invent the universe.”
                  ― Carl Sagan, Cosmos

                  Ganymede 1 Reply Last reply Reply Quote 0
                  • Ganymede
                    Ganymede Admin @Thenomain last edited by

                    @Thenomain

                    Good. I have a project for you when you're done with that.

                    “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

                    1 Reply Last reply Reply Quote 0
                    • Taika
                      Taika last edited by

                      Man, finding interesting places to add to the empty grid to start building it is rough. Guess I'll have to get creative and start making no-Gauntlet zones and dropping the flavor stuff before I worry too much about finding real places. Who would have thought St. Louis would be kind of dry of interesting things?

                      cityofshadowsmux.com:2860 // http://cityofshadowsmux.com/index.php/Main_Page

                      Royal Ganymede 2 Replies Last reply Reply Quote 0
                      • Royal
                        Royal @Taika last edited by Royal

                        @Taika I grew up there. Drop me some areas in a pm and I may have some input. Might be good. Might be shit.

                        Edit Because I Re-Read That: What can I do to help?

                        1 Reply Last reply Reply Quote 0
                        • Ganymede
                          Ganymede Admin @Taika last edited by

                          @Taika said in Descent Reboot:

                          Man, finding interesting places to add to the empty grid to start building it is rough. Guess I'll have to get creative and start making no-Gauntlet zones and dropping the flavor stuff before I worry too much about finding real places. Who would have thought St. Louis would be kind of dry of interesting things?

                          There are other good places to try, like the Quad Cities.

                          “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

                          1 Reply Last reply Reply Quote 0
                          • Taika
                            Taika last edited by

                            Here's what I have dug:

                            South County
                            Kirkwood
                            West County
                            North County
                            Florissant
                            Alton
                            Granite City
                            (hidden) Mosenthein Island (Hello, Pirates!)
                            Normandy
                            St. Louis
                            East St. Louis
                            University City
                            Clayton
                            Richmond Heights
                            Brentwood
                            Maplewood
                            Webster
                            Afton
                            Jefferson County
                            Lemay

                            I also need help tearing out the old +map and putting in the new one. I have no idea what the commands for it are, and there was never a helpfile put in when it was installed way back when.

                            cityofshadowsmux.com:2860 // http://cityofshadowsmux.com/index.php/Main_Page

                            1 Reply Last reply Reply Quote 1
                            • T
                              ThatGuyThere last edited by

                              At some point during this game a Gangrel has to make their home in Post Apoc Grant's Farm.

                              Ganymede 1 Reply Last reply Reply Quote 2
                              • Royal
                                Royal last edited by

                                Hell, that's an impressive grid there. Including Jeffco is a curve ball I can get behind too.

                                1 Reply Last reply Reply Quote 1
                                • Ganymede
                                  Ganymede Admin @ThatGuyThere last edited by

                                  @ThatGuyThere said in Descent Reboot:

                                  At some point during this game a Gangrel has to make their home in Post Apoc Grant's Farm.

                                  There will be Oberlochs.

                                  “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

                                  1 Reply Last reply Reply Quote 1
                                  • Taika
                                    Taika last edited by Taika

                                    Quick update:

                                    Old grid is down, trying to figure out the map code to remove the old map and begin building the new one.

                                    Finally got around to removing the old pc/npc bits - I dragged on this in case someone said 'I want my thing!' last minute.

                                    Lots of discussion about changes to the setting (increasing the time since the Fall)

                                    There's some alterations to the BL's happening, but seriously, they're pretty damned awesome.

                                    cityofshadowsmux.com:2860 // http://cityofshadowsmux.com/index.php/Main_Page

                                    Ganymede 1 Reply Last reply Reply Quote 1
                                    • Taika
                                      Taika last edited by

                                      Productive day is productive! We have a +map up. It does not have color or track location, /yet/, but it is up and pretty and makes me oh so proud, because I am frikkin awful at ansi artsy stuff.

                                      cityofshadowsmux.com:2860 // http://cityofshadowsmux.com/index.php/Main_Page

                                      1 Reply Last reply Reply Quote 0
                                      • Ganymede
                                        Ganymede Admin @Taika last edited by

                                        @Taika said in Descent Reboot:

                                        There's some alterations to the BL's happening, but seriously, they're pretty damned awesome.

                                        Thanks for the compliment. Nosferatu lines are done. Working on the Ventrue. This will take some time.

                                        “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

                                        Lithium 1 Reply Last reply Reply Quote 0
                                        • Lithium
                                          Lithium @Ganymede last edited by

                                          @Ganymede I am intrigued by what you're doing with the bloodlines, hope they're a good read even if I don't end up playing there. The ideas behind the game are interesting, hopefully will be nice to see how they all come together.

                                          Hello! Long time listener, first time caller...

                                          Ganymede 1 Reply Last reply Reply Quote 0
                                          • Ganymede
                                            Ganymede Admin @Lithium last edited by

                                            @Lithium

                                            Here's the working document. These are in draft form and not final. The Ventrue will take some time, as I need to re-work the Dragolescu a bit, and have to really bear down on the Melissidae and the Sons of Cade. The former I want to convert into a more Borg-like bloodline, whereas I'm turning the Sons of Cade into American-noble soldiers that fight Horrors.

                                            https://docs.google.com/document/d/1x1SJk_MEsd3bWtplsMla6w3UPNVJUnxeWzsc2G8R2Xc/edit?usp=sharing

                                            Questions and comments are welcome by PM. Would prefer that, over this thread.

                                            “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

                                            Arkandel deadculture 2 Replies Last reply Reply Quote 1
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 8
                                            • 9
                                            • 3 / 9
                                            • First post
                                              Last post