Sep 25, 2017, 6:18 AM

@Taika said in How much plot do people want?:

Curious to get a feel for how much big plot (5+ scenes, or spanning months), little plot (3-5 scenes or a couple weeks), or monster of the week type things people are interested in or really want. I know too much is almost as bad (or worse in some ways) thn not enough.

What say ye, hivemind? How much plot is that sweet spot?

Honestly, your definitions baffle me.

I don't count 'plot' in 'number of scenes' or 'spanning months'; if there's 5 scenes spanning months, I'm saying wow, I'm probably bored. But you call that big plot: 3-5 scenes over a couple weeks sounds good, but you're calling that little plot.

I can't really answer you because you're operating on a set of assumptions that don't match either my preferences or my experience.

Ideally, I would like a variety of plot that is both interesting and forward-progressing, but which is also as much as possible opt-in. This doesn't have to be a lot: it is enough that 'something is happening'. Even if I'm not directly in the plot, I can have a scene which is related to it, ideally.

What I don't like:

  • Plot which I am forced to be involved in (count most but not all metaplots in this category)
  • Plot that is always the same thing: kill bad guy of the moment.
  • Plot that can only have a direct, combat answer
  • Plot that happens only in the confines of PRPs.
  • Plot which doesn't change the world

Everything else is how much plot I want. Depending on how big the game is, peoples timezones, that and more.... that generally determines more how much plot is happening over a desired metric of enough-plot.