@arkandel said in Staff and ethics:
So while we're on the subject of rules... do you think it's better for staff to create a detailed set of policies, or keep it to generic "don't be an asshole" guidelines?
That's so vague that sometimes it hurts. Much like The Reach's "Be Excellent To Each Other" policy. I get it. It's a sensible rule to the average person. To MUers who, more often than not, are pedantic wanna-be lawyers(or actual lawyers, in some cases)? Yeah, I'd just air on the side of caution and spell it out as clearly as I'm able.
Should you necessarily have to go into the tedium? Almost certainly not. With many MUers(sometimes myself included) however, you need to be hyper-specific with the expectations. Being appropriately vague and overly thorough each has their respective place, sometimes at the exact same time. In dealing with the frequent imaginary fun-time hobbyist, I tend to air on the side of thorough and/or specific. It offers less room for the more abusive elements of the MUing world to try to play language-lawyer.
As a staffer advised me a few months back: many people don't grasp nuance in text.
So when it comes down to a question of whether you have a generalized blanket policy or go into the tedium of specifics?

I. Harassment will not be tolerated... (generalized statement)
- This includes harassment based on sex, religion, goat-loving, etc, etc, etc. (specific)
- If another player asks you not to page them and you continue? This is harassment. (specific)
- If you are repeatedly asked not to send pictures of Dick Van Dyke to another player and continue to do so after receiving a warning, you will be banned for harassment. (specific)
- If Player A is asked not to page, whisper, or otherwise contact Player B and Player C contacts Player B on the behalf of Player A? Player A and C will be banned for circumventing anti-harassment measures. (specific) (this would also require some sort of public declaration that Player A should not be contacting Player B)
As previously mentioned rules are meant to protect players and the game itself. Being general and working your way down into the specifics increases that protection in a very clear way. Can every possible scenario be covered? Nooooo. Harassers, abusers, and the rest are creative. Take away their lighter and they'll put a couple safety pins in an electrical socket, heat those bastards up, get some toilet paper, and light their cigarette that way. Being general and providing specific examples though? Provides the rake or the net that is designed to handle a lot of your commonly encountered issues that arise within the hobby.
@darinelle said in Staff and ethics:
I love the Bannings board on Arx.
I think it's a good thing. Because when the hammer is dropped, it sends a very clear message. Paraphrasing what @Kanye-Qwest said previously: it creates a very clear stance, with no uncertain terms. The only thing that needs to ultimately be kept in mind is that it shouldn't be seen as some board for staff(on any game using a ban board) to get some 'last punch' in or, more likely in the case of most games and most staff groups, reveals inconsistency in punishment(s).