@faraday @The-Sands
Sorry. I snapped. I'd been up a long time and needed sleep and was just frustrated.
Why because I don't see eye to eye on this. I probably never will. There is no happy middle ground for me.
The whole idea of player agency is something I don't understand.
The whole point of an RPG for me, is to not be in control of everything, it is to play out a life different from my own. I don't want to rail road a character, I want to give the character a starting point and then let them go and be free to experience /their/ lives.
We're not writing a book here. We really aren't. We're playing a game in a medium that involves writing, not writing a book and using dice to determine the outcome.
/NOBODY/ on this planet is one hundred percent consistent, one hundred percent of the time. Hell not even software.
That is my problem with this whole 'Player Agency' bit.
Also, no, I am not asking for social rolls to be like bullets, and I am /tired/ of that bullshit that the 'player agency' people are putting forth.
I just want social characters to be able to influence people socially, because, that's the point.
I just want everyone to play by the same fucking rules and quit trying to cheat.
(ETA) Now if a game wanted to give social stats a price break, both in chargen and in xp, and say they only functioned as guidelines against PC's but functioned fully against NPC's I'd be fine with that. Because that's playing by the rules of that game. I'm a coder, I like rules being followed. Without rules we have Anarchy.