Oct 24, 2018, 11:41 AM

@tinuviel Exactly this. It really is designed with that in mind at all times. It's why I gave up on using it for MU, or even thinking it should be, ultimately, but especially so as written, and without a fairly comprehensive explanation of the game/staff/uniform ST stance on... frankly almost every single aspect of the game.

In all seriousness, while I have shared this story in the past, it's apt to repeat, and hopefully it will further drive this point home:

Years back, I was in an oWoD online game that had a group of players who insisted that celerity applied to any action that a character could take rather than just the physical actions the creators intended, including blowing past things like willpower or blood expenditures allowed per over all turn. Well, not just no, but fuck no. So, knowing some of their folks and having a quick contact, I ask one of their developers to clarify this to end this absurdity so things can go back to the merely ridiculous, rather than the balls to the wall bullshit of things like characters slinging multiple thaumaturgy rituals and throwing in two pops of dominate with celerity in a single over all turn.

His reply, verbatim: Oh, honey. Do not play with those people.

...

Yeah. That approach works just fine for tabletop. Not so much in the come-one, come-all free-for-all of chaos that is even a small MU.