I love you guys, and thank you, but no. 
Really seriously, I believe that the bigger problems that developed on F&L are a result of me being too ill to properly oversee what staff are doing to their spheres, combined with us being consistently understaffed. If I had fired or replaced some staffers earlier on, the catastrophe of the vamp sphere might have been avoided.
On a personal level, I got tired of the constant stress from so many players AND staff about XP creep-- nobody was happy about their XP levels, people with high XP levels were viewed with suspicion, nobody wanted it either faster OR slower, etc.
I really loved that game and the players and most of the staff and shutting it down made me quit MUSHing for about a year (combined with my health cratering and it's still pretty dodgy), but the issues inherent to nWoD are just a perpetual headache. It's why I now play on either no-XP or limited-XP games, on no WoD games even though I love the THEME as opposed to the system, and why I'm not staffing. 
(I suggest horrorMUX if you like horror themes and a lot of plots and enthusiastic folks, I think we're doing a supernaturally-themed one after the 80s one is done. There is no XP that carries over from theme to theme, and no byzantine system that requires a consequently large bunch of staff to administrate.)
Edit: I'd hoped that that other vegas game would scratch the itch for folks who were not done with the theme when we closed, but that doesn't seem to be a thing anymore. :<