Aug 30, 2015, 4:59 AM

Elves, orks, trolls, dwarves (And their variants) are all a part of the core ShadowRun setting. They all exist.

Since I am using a life path and point based system, being non-human costs a portion of your points, depending on the race you pick. Races have different maximum and minimum stats for example: Elves have a minimum of 3 Charisma, they have a cap of 8 Charisma. Trolls have a cap of 4 Charisma, but have a max of 10 strength. Humans are across the board normal with 1 minimum and 6 maximum (Before magic and cyberware) in all attributes except Edge which they get a bonus in that other races do no get.

Basically all the races are called 'Metahumans' and 'Metahumanity' because there is more than just humans, but they all originated from Humans in ShadowRun.

As magic began to come back, there were children born as dwarves and elves. When magic returned, A bunch of humans 'goblinized' by turning into orks and trolls, it was very traumatic and not everyone made it alive or with their sanity intact. The disparity between the races and humans is a key part of ShadowRun as a thematic element.

I am allowing most (not all) metavariants as PC's. I'm not allowing HMHVV positive characters. I'm also not allowing certain metavariants that don't make sense for an urban setting such as Dryads. I'm also not allowing centaurs, shifters, sasquatch, pixies, etc. (Though I might allow Pixies, I am still waffling on them).