@Derp said:
@mietze said:
Yeah, I do think that a game staff that purposefully always will choose personal friends over new-to-them talent that meets the same qualifications for the position probably should be explicit about that.
But then we circle back around to "How do you know who meets the qualifications?" Through experience, of course. If it were as simple as ask-and-answer, then there would be no need to restrict the concepts in the first place. If you would trust anyone off the street to run them, they'd be open to everyone, which would negate needing qualifications in the first place.
I'm confused. Don't you do in depth applications where you have people explicitly write why they'd want such a concept, what they'd do with it, what kind of roleplay they'd create, how it would improve the game, etc? I mean, I thought that was standard. If you have that, then you just read the application, and if someone knocks it out of the park with their answers and understanding of it, then they are qualified. I mean, it IS as simple as ask-and-answer. I approved strangers and brand new players more often than not for extremely powerful/restricted things because they had wonderful apps and it worked fine because it was obvious they had a strong understanding of what the character/position/whatever demanded. I honestly can't recall a situation of it backfiring.
I see experience as helpful in knowing someone likely won't flake out but I really don't think it's all that important comparatively if you just ask the right questions.