Jan 5, 2016, 3:33 PM

@Ganymede said:

@Arkandel said:

I don't see how you don't see the timing issue. I explained it above, how did it fail to meet your criteria?

You could meet the criterion of actually raising a timing issue to start with.

To give an actual example, back on HM I had a couple of players spying on me. I don't know - to this day - just what means they were using but staff asked me a couple of times to detail what my character was doing "between 4 am and 5 am last night". I had no honest idea, so I erred on the side of caution and assumed a scene I actually had two days earlier happened in that time frame so that my answer wouldn't sound like a cop out ('Theo was watching cartoons on the TV').

First, "I'm not sure" is an answer, and a reasonable one. Second, most methods of spying have some sort of resistance or contested roll. Third, the players could have, and should have, come to you first.

In fact, that would have been my approach as staff. Like this:

Spy: I want to spy on Arkandel. I'm using my Goggles of Google to do it. What do I roll?
Me: Did you tell Arkandel that you intended to do so?
Spy: No. I don't want him to know I'm doing it.
Me: Well, not knowing what Arkandel has been doing or what protections he might have against spying, I cannot advise you as to what to roll. Maybe you should talk to him about it first?
Spy: But I don't want him to know!
Me: Too bad. His PC won't know, but you could save yourself time by just going to the source.
Spy: You're missing the point.
Me: No, I'm not. I understand your point. If you don't trust Arkandel to not mix OOC and IC awareness, then what makes you think you can believe anything he tells me about his PC's activities?
Spy: Uhh ...

Like that.

Staffers can also ask Arkandel if he wants to know who is spying on him OOC. He might not want to know for fun's sake. Staff as a middleman can be more than just how to resolve a conflict; it can be a way to uphold immersion or whatever; a barrier between knowing enough and knowing too much (a barrier that is, of course, set in different places for different people).