Jan 8, 2015, 7:53 PM

Please remember this is a mildly constructive zone so when you flame me, flame me mildly. πŸ™‚

So I had this question, it might be a controversial topic, but I wanted some opinions on it: How do you view twinking in your MU*? I'm referring to the process of maximizing a character's efficiency through picking mechanically optimal stats, items, etc for them.

See, I am an unapologetic twink. When I make my characters I've no issues admitting I'm one of those people who carefully pick mechanics for their +sheet; I plan out my XP well in advance in a spreadsheet, I make sure to prioritize each spend, etc. It's just how I was used to playing RPGs. When I don't know a system well enough I find someone like HelloRaptor (he knows ALL systems) who does and pick their brains dry.

Now, I am not shameless about it, there are lines I won't cross. For example if I play someone who's good at lying I'll buy the manipulation and subterfuge attributes up even if I never +roll social dice. However if I know the quarterstaff-fighting style (or whatever) in the book is crap I'll simply not make quarterstaves part of my PC's combat routine in the first place. Or I won't buy a line of powers which doesn't get used since it's filed in a box labeled 'wasted XP' in my head. My characters tend to have very little fluff in their +sheets.

I fully realize not everyone does things that way - some people even dislike the idea of respecs in general or who'd never consider planning their spends in advance and I can see where they are coming from.

So what's your opinion on twinking? Assume we're discussing RP MU* here obviously, if you're playing Skyrim or whatever twinking is pretty much expected. πŸ™‚