Jan 8, 2015, 11:37 PM

@Biggles
I think this:

[...] I make it abundantly clear to any new, or existing ST, what my character is capable of, and then I work with them to deal with things, and if there are new players, I really encourage them to express and expand upon their limits to see what they can do.

...is the part that was missing from the scene I referenced. Twinking isn't a new thing by any means. I'm sure when we were all just starting out, we all played bad-ass antipaladins with a +5 vorpal greatsword in platemail of DarkDarkness or megafighting devil worshipers in black trenchcoats with twin katanas, Potence 5 and dual-wielding squad assault weapons (or something to that effect) depending on your system. But ensuring that newer players have something to do is key, I think. It creates buy-in for the new folks so they can say later on: "Hey, I did that. I wasn't great at it at the time, but I did something kinda cool and got some IC respect." Everyone starts somewhere.