I will design you a MUX
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If you set your expectations to Popular Culture Historical (as imagined by tv, moveies and pulp fiction) I think you're fine. If you try to be authentic as opposed to mere plausible, you're going to go mad. It'll also be a very tiny game. Further more you should pick both a setting and a time that is familiar.
Classic Greece? Sure, if you're cool with Xena and Hercules being as much of an inspiration as anything you cook up.
Rome? Sure, but we're talking Gladiator here.
Western European Dark Ages? Sure.
Renaissance Italy? Can totally work
Victorian London? Go for it.
American Wild West? Sure.
Constantinople? Eh (and that goes for both Byzantine and Ottoman)
Pre-Columbus Aztecs? Eh.
Mughal India? Eh
Feudal Japan? Eh.
Warring States China? Eh.The key principle is familiarity, if not with the details then how pop culture has portrayed it. Go off the beaten track and people have to do more and more research, coupled with the fact that the more niche the more dedicated the detail-oriented freaks you've attracted will be. The kind that will hate the bastardization of their favorite era.
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@lordbelh said in I will design you a MUX:
If you set your expectations to Popular Culture Historical (as imagined by tv, moveies and pulp fiction) I think you're fine. If you try to be authentic as opposed to mere plausible, you're going to go mad. It'll also be a very tiny game. Further more you should pick both a setting and a time that is familiar.
I think the key phrase should be "inspired by". Anything else leads to madness, hilarity and/or frustration.
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@Ataru said in I will design you a MUX:
I think @Thenomain is right though. Either you throw a veneer over it, but otherwise accept that its going to be a City by Night type game or you apply some kind of fantasy or alt-history twist to it to make the setting actually work. I'd prefer the latter.
I think having some kind of source material helps with the fantasy world. To that end, Kushiel's Debut has done pretty well, using WoD as the rule set and a series of books for source material. It cuts down on the need to research and carefully set up a world, because an author has already done that for you, even if you're not trying to stick close to the source, it helps. I think you could get a similar result drawing from a popular film and/or video game.
So. CofD rules for Fallout-world MU? You ready to help @tragedyjones?
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@skew said in I will design you a MUX:
So. CofD rules for Fallout-world MU? You ready to help @tragedyjones?
I remember a conversation a couple of years ago with some people on Reach in which we discussed how interesting it would be to play a post-apocalyptic WoD game, with shifters scouring the wastelands, vampire conclaves that used humans as stock animals, mage sanctuaries, etc. It could work if designed right.
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@lordbelh I've got the grid for this, and a few points besides if anyone is serious about a Requiem for Rome game.
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@BallisticOrange I'd update it to CotD. But yes, I am. I would totally play in a Rome game. I could even be convinced to staff and write things (as if my talents are in such high demand, right? Ha.)
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@lordbelh I think you would do swell writing a Rome game. I would pay to open that game, honestly. And I think the new rulebook would make it perfect for Mortal with flavor. In fact, bringing it out of the purely supernatural world and placing it much more squarely in house against house, senator against senator, conspiracy, religion, and so forth, rather than zapping one another with Psychic abilities, would imo make it even better. (Although I wouldn't balk at a werewolf, or some Infrastructure, or a vampire here and there 'behind the scenes'.)
Hurt Locker seems to have some nice items to include as well, what with sword and board and spear fighting and phalanxes.
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Requiem for Rome is best Requiem.
Would love! I do think, though, that you would have to accept a certain 'enhanced reality', like a Ridley Scott movie or how Breaking Bad does things (yes, it is real, but... 'cinematic'), so to avoid people who REALLY love historic acuity from butting heads with anyone who is relaxed about it.
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@SunnyJ said in I will design you a MUX:
Requiem for Rome is best Requiem.
Would love! I do think, though, that you would have to accept a certain 'enhanced reality', like a Ridley Scott movie or how Breaking Bad does things (yes, it is real, but... 'cinematic'), so to avoid people who REALLY love historic acuity from butting heads with anyone who is relaxed about it.
Yeah. Inspire it by Requiem for Rome. Historical accuracy is eye-splitting most of the time in my experience.
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There's always Poochinksi MUX.
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A combination game:
Post- Apocolyptic CoD 'Rome".
Humanity screwed up and now Vampires 'rule' and some of the oldest have decided that the way Rome was might be better.
Oh wait... nevermind @Bobtron and I have this convered it seemeds.
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@Songtress said in I will design you a MUX:
A combination game:
Post- Apocolyptic CoD 'Rome".
Humanity screwed up and now Vampires 'rule' and some of the oldest have decided that the way Rome was might be better.
Oh wait... nevermind @Bobotron and I have this convered it seemeds.
I would actually play the fuck out of this. I have been kind of jonesing for a Lords and Ladies-type game that is also set in modern times (kind of like the ill-fated one-season series Kings). Modern conveniences and technology, but with antiquated governmental structure? Now that sounds interesting.
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@lordbelh I'd be all over that.
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We shall see. @Bobotron rings the summoning bell
What say we make Houses of Blood into just this.
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Yeah, post apoc Rome game is an awesome idea. You make everyone happy. Post apoc fans, historical "but not ocd" people...I'd play there.
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@secretfire said in I will design you a MUX:
Yeah, post apoc Rome game is an awesome idea. You make everyone happy. Post apoc fans, historical "but not ocd" people...I'd play there.
For as long as there are Poochinksi elements, I am in.
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@SunnyJ said in I will design you a MUX:
@secretfire said in I will design you a MUX:
Yeah, post apoc Rome game is an awesome idea. You make everyone happy. Post apoc fans, historical "but not ocd" people...I'd play there.
For as long as there are Poochinksi elements, I am in.
And MY AXE.
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@Coin said in I will design you a MUX:
I would actually play the fuck out of this. I have been kind of jonesing for a Lords and Ladies-type game that is also set in modern times (kind of like the ill-fated one-season series Kings). Modern conveniences and technology, but with antiquated governmental structure? Now that sounds interesting.
Oh Kings. So weird, so good, so doomed. I still pull out the DVD every now and again.
It is a good model for alt-history, in the way it said, "OK, it's basically modern times except in a made-up country that still has a king, just fucking go with it."
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@Three-Eyed-Crow said in I will design you a MUX:
@Coin said in I will design you a MUX:
I would actually play the fuck out of this. I have been kind of jonesing for a Lords and Ladies-type game that is also set in modern times (kind of like the ill-fated one-season series Kings). Modern conveniences and technology, but with antiquated governmental structure? Now that sounds interesting.
Oh Kings. So weird, so good, so doomed. I still pull out the DVD every now and again.
It is a good model for alt-history, in the way it said, "OK, it's basically modern times except in a made-up country that still has a king, just fucking go with it."
Sorta like "The Princess Diaries"
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@Three-Eyed-Crow said in I will design you a MUX:
just fucking go with it."
That's the mantra for most entertainment these days. It should be required verbalization before your TV turns on. Nothing wrong with that.