MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. 3543thrh67
    3. Best
    • Profile
    • Following 3
    • Followers 6
    • Topics 53
    • Posts 754
    • Best 181
    • Controversial 3
    • Groups 3

    Best posts made by 3543thrh67

    • RE: GMs and Players

      @derp said in GMs and Players:

      @krmbm said in GMs and Players:

      He needs to TRY to sound other than condescending.

      I don't sound like anything over the internet where there is no sound. What people read into what I write is what they read into it. Not necessarily what I wrote.

      Maybe they should try to stick to the substance of the actual argument instead of trying to, what was the phrase used earlier? Tone police?

      You phrase a lot in that style. It reads very condescending and dismissive. You might not mean it one way but how you phrase it it comes off the way you don't mean too.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Pick Your Poison: A Chronicle of Darkness Interest Check

      I would play a Mortal+ place. but, I am inclined towards minor templates.

      Vampire has not overly appealed to me thus far but maybe that is because it always seems to confuse me.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: GMs and Players

      @l-b-heuschkel I think usually they are but mental health issues and other factors could make them forget. So, when deciding someone is 'bad' I think that should be factored in. I'm not on board with the 'X thing excuses their behavior' but I am on board with taking that in as a factor when trying to decide if the person is unintentionally or intentionally doing something. Obviously, no one needs to share stuff wrong with them, expecting them to is dickish to me. But, if you are aware, it should be taken into account.

      Note, I'm not talking about the people who are like 'You can't get mad at me for doing X thing! I have Y thing!' I mean the people who genuinely think they are doing things expected and making a joke that is funny without fully getting they are doing the opposite than intended then when corrected, listen, but potentially repeat it. I've seen both of these types. The unintentionals /usually/ stop when made aware. Sure, they might do it again, but rarely do I see them try using their mental health as a full on excuse to get out of trouble. The intentionals, use their issues as a shield against getting in trouble and sometimes people accept that, some don't.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • Coder for Fantasy Mu*

      I have been working on a fantasy style mu* with some friends. We have most of the grid built (just need to install buildings and describe them) and we have a great deal of the theme done (holidays interfered some). HOWEVER, I am not advanced enough in coding to spin the code alone. I can do certain things but others I can't. Besides, I am the only one of my staff who knows anything of code (this, as far as I know also includes being able to build). Nothing will get done if I'm doing it all myself. Especially since I will be having to teach myself code as we go.

      It is intended to be pretty light coding and all of us are pretty willing to negotiate the functions of the code.

      If you're up for coding for me please let me know! On this post or even in the chat function thing this place has.

      PS. I might have put this in the wrong place. I am not certain!

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: GMs and Players

      @faraday Isn't a character, PC or NPC, suppose to have depth when it is 'named'? Why shouldn't they have IC bias and do something extra for a character they have some sort of relationship? Even if the character is an NPC King.

      IT is safe to say, with a detailed NPC, that it has bias in favor of the person they are banging/romancing/being friends with/whatever. It is why people seek out the favor of an NPC in X position or can do X thing. If they were doing the favor on OOC levels for OOC benefits is different. An NPC that doesn't have an agenda/plans/whatever is not generally much more than nameless NPCs people use for canon fodder.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: New Prospect MUSH

      I can't decide what I think of this Dick Size thing. It both amuses me and annoys me.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: 1 Sphere, 2 Sphere, 3 Sphere, 4!

      @Admiral said:

      I would love to see a down and dirty street level Hunter game. Put it in a large, corrupt fictional city with rampant crime that is run by supernaturals from behind the curtains. Vampires control the city council, werewolves have some street gangs, Changelings are in organized crime.

      The whole city is going to shit and it's up to the PC Hunters to clear it out, block by block. Start them out with only a tiny little safe haven (A dive bar, obviously) and let them work towards something bigger and better.

      You can even keep it at the Compact level until things grow and Conspiracies move in. Night Watch and The Union would fit this kind of chronicle perfectly.

      Worst case scenario, the game starts to fizzle and you can open the supernatural spheres up and be another City by Night game.

      This sounds like it would be a lot of fun.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Kushiel's Debut

      @deadculture You're supposed to be taking a cool down period.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: Space Lords and Ladies

      @Packrat: To combat the 'perfect house' that people do you can make a rule of 'Every family has a flaw. Maybe they are incestual, maybe they get bloodlust at the sight of blood either way it has to be a substainal flaw that actually has an effect on the family.' Rather than saying 'No writing your own family information.'

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Kinds of Mu*s Wanted

      Probably not. THat is why I don't feel like it would work well as a mu*. At least for me. Maybe others.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: [Poll in OP] Population Code

      I don't actually mind the weather in the room descs. It's the 20 million emits I dislike. Especially in large scenes.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • A new game?

      Okay. Advertisements seems a good spot for this.. I am looking for some new place to play on. I, generally, prefer Lords and LAdies and Fantasy stuff but I am open to whatever.

      I am not hugely into WoD things so the 1 or 2 I am on is enough for me.

      I have no specific tastes beyond that. Be prepared for dumb questions if it is a system or theme that is new to me.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • Character Rosters

      Okay.. I've been pondering this while I slowly work on theme for my place. Very slowly since it is just me.

      Now, I want to do a roster system and not in the 'typical' way (IE like Firan's or most mu*s in general).

      My thoughts on it is:

      1. They are not characters who hold any positions or power.
      2. They are more of a gateway into seeing if the mu* is for you/understanding theme.
      3. Their purpose is also for those that do not like to CG things (You can enjoy RP but not everyone likes creating characters)
      4. The roster would give a decent amount of insight to what staff expects from a CG for those who want to

      Over all the roster would be throw away characters, so to speak. Once taken it does not return. Either the player can keep it or it 'fades into the background' or used in some plot purposes. Either way it does not return to the list of rostered bits.

      The bits start as fluff bits but if a player perma keeps them staff can totally help them stop being fluff bits designed to introduce to the game. A footsoldier would not suddenly become a commander or something but maybe a General decides to randomly assign this private footsoldier to lead a mission and if they succeed they get promoted.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Car 54, where are you? (Wildcard Want Ads)

      I don't mind playing NPCs. I don't know much about the Anita-Verse, though. Just what has been said here. NPC seems a good way to see if I would like the 'verse.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: Character Rosters

      @acceleration I know lotsa people who would prefer not to CG on a new game until they get a feel for the game and don't look for the 'important positions' until they get a feel. Might be just the types of people/places we roll with.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Car 54, where are you? (Wildcard Want Ads)

      Lemme think of a name and I'll login. If I just lounge as a guest I'll never make anything. And the people I've seen saying they will join from here seem cool. People who seem fun/nice are more of a draw to games for me than theme.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: Necessary tools for running plots as a non-staff player?

      I like 'suggested plots' type lists/commands. Especially if they can be used to affect the main plot of the game.

      I was also talking to @Cobaltasaurus the other day and was saying to her that we should encourage players to request if any events they want to do can be tied into main plot things (Maybe a dinner party has someone that gives information on some major event, or a villain NPC interrupts, etc). I don't think this one can be tied into a large game, though.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Car 54, where are you? (Wildcard Want Ads)

      @Cobaltasaurus I think I'll go the loyalist angle. Is there any sort of naming convention in the Anita-Verse? Like typically Greek style or Old English, etc?

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: Car 54, where are you? (Wildcard Want Ads)

      Okay! The name will be Selene.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • 1
    • 2
    • 6
    • 7
    • 8
    • 9
    • 10
    • 8 / 10