@Misadventure said in Coming Soon: Arx, After the Reckoning:
My interruptions have always been more ... severe.
People come in, and have a gun fight. Never try to engage the players there. Just interrupt.
The vast majority of people making really elaborate sets just want to be very evocative storytellers, and I'm really okay with that. But then there's guys who just want to dominate a scene, and it's because of them that I'm instinctively wary of anyone taking tremendous liberties in describing the environment in a set, and trying to force everyone to conform to it, which just doesn't work so great in non-sandboxes. Like I personally prefer people to avoid describing any of the context of the world around them except things that are completely unobjectionable and would fit the context of anyone just wandering in, if they are in a public space. It makes the organic rp a million times easier, and I think rp that's highly referential off of the environment changing is better off done in private when context is easily understood throughout the scene.