@mietze said:
I also wonder if volunteer non staff support (player STs) would dry up on a p2p place. It might be an interesting experiment. I could see it going either way, depending on structure.
There's a close real world example that happened, and is probably the closest equivalent I can think of for a support GM staff going p2p.
So way more than a decade ago, Everquest the MMO opened which also happened to be inspired by dikumuds. If anyone remembered the original design, it actually had a lot of striking similarities in command formats to dikumud, and wound up being sued for it, but won out. Anyways, they had a completely volunteer 'lore' staff of unpaid GMs who were supposed to make GM events to flesh out the lore for the game, and run server events for the player base of tens of thousands of players.
It was incredibly popular, whenever some of the lore GMs would pop on, the zones would come close to crashing since a couple hundred players would show up to check it out. The company saw how wildly popular this was, and went, 'Aha, we already charge a monthly subscription of 10 dollars a month, let's launch a premium server called Stormhammer and charge 30 bucks a month'. And then told all these volunteers that they loved what they were doing, but they would have to do it on this special premium server instead.
So... the entire volunteer staff all quit. And the premium server didn't really have a whole lot premium about it, but the company just never really told them why. And that was that.