@Tinuviel said in RL things I love:
@Auspice You just need sixty-four various sized cut-outs of Penn and/or Teller to hold them.
@Tinuviel said in RL things I love:
@Auspice You just need sixty-four various sized cut-outs of Penn and/or Teller to hold them.
So does this mean if I'm in a position of ic leadership and the 'rulebreaker' archetypes are around I can demand they never do any of that because it is super not fun for me to deal with?
Or do I let them play their character, suck it up and deal with the fact that it is fucking miserable to have Jack the Rebel run off against orders in every single scene because fine. That's 'his fun.' and then hope he actually can live up to his word (because every person like this I have personally witnessed insists they like consequences and fallout) of dealing with the repercussions?
We've had discussions here about how unfun these types are. Part of why is because they want to evade all responsibility for their actions.
This is coming back to a point I've asked before and never gotten a clear answer on: whose fun is more important? Do people playing leader PCs just have to give up on their enjoyment being considered as the 'price' they pay for being a leader?
Or should people be expected to actually deal with the fall out of their actions? Because yes, even if it's 'off camera' people will complain because 'I don't want to have to rp that my character got in trouble!' I've tried that before. They got an @mail about okay here's what would have happened and here's your PCs punishment (which was in that case literally just a change in who they partnered with and the open end that they could work towards having their original partner back)..... It resulted in complaints to staff (who did shrug it off but not without a lot of drama) of 'my character never makes mistakes! I'm being targeted for no reason!'
So yeah. The idea of someone being able to play a rebel and rule breaker but refuse any fallout because 'my character never looks bad' is bullshit imo.
@surreality said in Random funny:
...I'm damn proud of that father if the second half (read: relative price) is his concern there, to put it very mildly.
I mean he's right. It's a valuable lesson for adulthood to know when to buy seasonal clothes.
@Sunny said in Consent in Gaming:
In my opinion, there is a wide gulf between 'didn't happen' and 'didn't happen on screen'. If someone is roleplaying that whatever happened off screen DID NOT HAPPEN, then that is something else entirely. I am specifically -- and only -- referring to a difference of 'happened on screen' and 'happened off screen'. If someone takes 'happened off screen' to be 'didn't happen', then they would be in violation of the rules.
Characters should have to deal with the fallout of their actions, absolutely. I don't think that this means that players have to be punished with on-screen roleplay that isn't fun.
The problem is that the venn crossover between 'I don't want to rp this' and 'I want to say this never happened' is huge. Fara and I are referring to the sort of people who don't want their character to ever look bad. It's not about 'having to RP out the chewing out' to them. It's the fact that other PCs will know they got in trouble. That maybe they have a punishment to at least say they were doing. That now someone has their eye on them.
This is why I'm not great with full-consent games. On SGM we'll never make you role play out something you don't want, but we also lay out that you can't use it to escape actions.
Which you and I are in agreement on.
The issue with saying absolute 100% full consent is people do use it as an escape. 'I know I was told my character is icly (off camera) cleaning the latrines for a week but I'm gonna ignore that because he'd totally never get in trouble for what he did '
I start moving tomorrow. (Bulk of move is Saturday, but I wanna move food and kitties tomorrow)
I don't actually have the full amount they came up with for a deposit. Hoping a friend can lend it to me and I'll pay them back next week. Fingers crossed because....... yeah.
@faraday said in Consent in Gaming:
@Thenomain It's come up a couple times - I believe Sunny mentioned it originally. But regardless, my point isn't about length it's about the prevalent sentiment that it would inherently be boring and is "exactly the sort of scene that would mostly be glazed over in a book or a movie". (Which is not really my experience with books/movies either, but that's neither here nor there.)
man how many times did the Trio get chewed out in Harry Potter?
I'm beat. I'm so beat I can't even think straight.
Every time I move is harder than the last. It doesn't help that I woke up this morning to one of those horrendous leg cramps.
But it's almost done. I just need to get some more stuff out of the truck (I am paying someone to do this; my right ankle keeps twinging on me bad) and then go tomorrow to get the stuff from my fridge and clean the old place.
I'm glad to be in a complex that's higher rated and seems to actually care about doing right by its residents. I'm definitely glad to be paying less for more room.
But I do not wanna move again anytime soon unless I can afford movers.
@Ghost we need to have a chat about the lack of acknowledgement in your sig for your 2nd gif violation
see me in my office
I love all of it.
The headline, alone, is hilarious, but as you read it just becomes more and more ridiculous.
All of the above. Even down to 'make the game you want to see.' SGM has reinvigorated my love of storytelling like nothing else in years.
@Darren said in Depression Meals:
Take one box of Kraft Mac n Cheese. Use half & half instead of milk, real butter, 2 slices of Kraft singles plus a couple of slices of sharp cheddar (or Velveeta if you like it gooey). Prepare the mac 'n cheese, then toss in two or three hot dogs that have been cut into quarter inch circles, and one of those tiny single-serving size cans of peas. Combine well, nuke for a minute, then enjoy! You can swap out the hot dogs for half a can of Spam that has been cubed and fried until crispy on all sides.
I do this except with a can of chili.
It's so filling it basically serves me the whole day, spread out.
@Killer-Klown said in Cyberrun:
I'd insert that Michael Jackson-eating-popcorn gif, but I figure given the ongoing news about him and all it might be in bad taste.
@eye8urcake
I have long known that cats adopt the right people.
We had a chocolate point siamese when I was a teenager who just showed up one day and followed one of my siblings in from the yard. Our father kept making us put him out at night for a week or so, assuming he had a home to go to... but he always just napped on the patio (it was summer thankfully) until we woke up and he'd come on in.
Maybe his previous family left him behind. Maybe he decided being a stray wasn't for him anymore (because holy shit that cat could HUNT). Whatever it was, he showed up one day and never left.
When I lived in NKY, I had a few strays who would regularly come to my little 'yard.'
I got my Ike because of a cat birthing her kittens (and leaving them ) under our house.
But we once had a kitten wander up onto our porch and cuddle up with anyone who sat outside. That time, I couldn't take anymore pets, but told friends someone should adopt her because she never left our yard. She'd hang out with you on the porch or go play in the grass, but she'd decided THIS IS WHERE I LIVE NOW (until we found a friend who gave her a lovely home).
Cats just know, man. They decide 'fuck this outdoor life... THESE people look great.'
@RightMeow said in Do you care about other people's music?:
but I am interested in what songs people pick for my chars.
In the early 2000s, a few games I was on would do games/themes for the @doing messages on WHO.
One that a couple games did was 'Song for the person above or below you.' Meaning you'd set your @doing to a song for either the person above you in the list or below.
I absolutely loved seeing what people picked. I'm not sure it's vain (though maybe it is!), but I see it more as a way of getting a glimpse into how others see my PC and whether or not I'm portraying them like I want.
@silverfox said in MU Things I Love:
I know this isn't for everyone, but I really do appreciate having a paged conversation out of the blue. Like, I like being reminded that there's a real person on the other side of the screen. Without those conversations I find it ~really~ difficult to get into an RP groove with someone.
I don't know what it is.
But I appreciate being paged out of the blue to just... talk.
I can understand this.
There have been people on games where I get this vibe of 'homg they hate me they don't want anything to do with me they can't stand me I'll never rp with them again' and then one day they'll page me to say hi and I just instantly feel more relaxed and chill and like everything is OK.
And hey! Just opened my email and there's a request for a phone interview waiting.
Sweeeeet.
@Arkandel said in PC vs Player Assumptions:
@Auspice said in PC vs Player Assumptions:
I've encountered people who rail so hard at 'being wrong' that they get incredibly upset about it. You can approach it as being helpful, wanting to make sure no wires got crossed, and it becomes the end of the world.
Once egos get in the way RP goes out the window. The moment your character's success or failure at anything begins to reflect emotionally to you as a person there's no coming back from it.
This is far, far from a rare condition. In fact all but a handful of players I've ever met in MU* were truly immune to it; most are simply able to handle it. Some fail, often in spectacular ways. But it's really not a given in any way.
Many (most) of us want to think we're immune to it and unfortunately that only compounds the issue. I know it's something that I am steadily improving in myself. Like anything in life, I am always a work in progress.
But as I said: if I know someone, I know how they will respond if I approach them. If I don't know them, I have no way of knowing if they'll go 'awesome! I totally missed that, thanks for letting me know.' or if they'll go 'omg I never get anything wrong this must be because Jack and Heather were chatting OOC and you didn't tell them to stop. I've been MUing and Staffing for twenty-five years and I've never had anyone miss info ICly that their character would know.'
I know y'all are just being caring and supportive but I think I'm reaching a point of 'all the above freak me out' so I appreciate it but I need to spend some more time just telling myself it's just a weird response to cedar pollen.
I meant to say this last night, but I'll say it today:
having a player say that your game is their favorite because of how welcoming everyone is is just the biggest, fuzziest compliment ever because, I mean, it just is and it means you're fostering the exact kind of environment you want.