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    Best posts made by Chime

    • RE: What Do You Collect?

      @Thenomain said in What Do You Collect?:

      Slang, current and out-dated, plus their origins if at all possible.

      Swell. Perhaps even, phat.

      @Faceless said in What Do You Collect?:

      Spores, molds, and fungus.

      Cool! Pictures or specimens? I'm more focused on mosses and lichens but these things are all interesting.

      @WTFE said in What Do You Collect?:

      Wind instruments.

      Modular analog synthesizer equipment and vintage analog synths in general, for me. Though I do have a special place in my heart for toy pianos and ocarinas. (no, not a Zelda reference. I had a character once that took ocarinas where-ever she went...)

      Hard liquors.

      I'm more focused on certain kinds of craft brew beer and rare bottles from distant lands, though none of it hangs around long as I tend to drink it. I have a de facto hard liquor collection-- not because I like it, but I suppose because I don't like it.

      Tea paraphernalia.
      Teas.

      Yes. Fair bit of coffee stuff too, though that tends to be more utilitarian.

      Microcontroller unit development boards.

      ...I'm nodding guiltily here. My desk is buried under layers of Arduinos, Pis, Xilinx dev boards, LED part reels, various power supplies half wired up, armies of prototyping boards, and a small colony of Russian Nixie tubes that I swear is self-reproducing.

      @surreality said in What Do You Collect?:

      Stories, whenever possible. (Hokey as fuck? Yes, but still true.)

      Well, if my Kindle counts... Or before that, various mountains of odd fanfiction. Reading is one of my biggest vices.

      Vintage and antique precious metal threads and embellishments for embroidery.

      I actually have metal thread! ...But it's modern, and conductive, and designed for wiring up wearable electronics. I do have 3 sewing machines though. (One modern, Pfaff, two antique, Singer) And a Pfaff serger. And an embroidery machine I've been meaning to work with; found lots of need specs on the control code formatting so that I can make computer-controlled stuff with it in fractal shapes and so on.

      Ball jointed dolls (on major long-term hiatus because so, so very broke these days).

      Those are interesting, but more my sister's thing. She used to get together with friends and shoot scenes of them having teaparties and so forth. Very elaborate, very pretty, and a good deal more complicated than I remember dolls being.

      Unfinished game wikis. (No comment.)

      Heh. Yeah, I know how that goes.

      Costume and fashion history books.

      Architecture, for me.

      @HorrorHound said in What Do You Collect?:

      Firearms and animal skulls, specifically those able to be arted up by my brother.

      Well, firearms... but they are kinda expensive so I probably won't be getting more. Also, I live in California where the laws are getting increasingly absurd, so it's just not worth the headache. I've got a Ruger GP-161 (blued 6" revolver in .357 magnum that looks straight out of the old west) and an M1A (civilian M14, with Leuopold scope). Fond memories though. It was a hobby I got into because guns were scary and I try to address fear by learning.

      @Misadventure said in What Do You Collect?:

      Roleplaying games.

      Yep. Way too many paper books, way way too many PDFs. But I do still refer back to them now and then.

      Reference books for role playing game design.

      My people~ :cephalopod fist bump:

      Steam games I won't play.

      I'm getting better about that, but yes it's a problem.

      Decks of playing cards.

      I've thrown out most of mine, finally, as they weren't all that special. I used to grab a deck when traveling, and then keep part of the airline ticket in the box with them. Ultimately it became a way to hold on to bitter memories with cheap cardboard, which seems unproductive.

      Tarot decks.

      Now that I respect a great deal more-- the art that goes into those is amazing.

      @ThatGuyThere said in What Do You Collect?:

      And while I don't really call it a collection since I mainly got them when I was working at a factory and allowed to listen to head phones on the job, so spent 40 hours a week listening to music. I have a metric crap ton of CDs, mostly punk and ska, with some other stuff thrown in.

      My music tastes are very different, but I still ended up with stacks of CDs. I finally broke down and put them into binders and threw out all the cases and papers; at this point I only need them for re-ripping to new audio formats. (I know, I know, I should have my whole collection in FLAC by now but I've been lazy)

      @Sunny said in What Do You Collect?:

      Shot glasses.

      For me, it was having been to a party event where we took shots out of STYROFOAM CUPS. This was the ultimate indignity, and I vowed never again.

      @Tyche said in What Do You Collect?:

      Mud code

      <3!

      Really I collect a lot of other sorts of old code, and I'm fond of emulation software as a means of describing obsolete hardware. Primarily for me that means computer emulators, and ideally of antique mainframe and minicomputer type things. I had a blast (hey @Thenomain there's another one) setting up SIMH for PDP-10 and going through the old MIT-ITS tape archives from their evacuation off the 36bit platform. Cultural relevance here: PDP-10 and its quirky assembly language (with MIDAS assembler) was the original home of MUDDLE and Colossal Cave adventure and so on. Infocom wrote all their text adventures on a company PDP-10 with MUDDLE and related technologies; the Z-Machine VM target they made was to ease porting off that to home systems...

      Seriously though, putting together configs to run a 1970s era machine based on a 1960s design with tape archives taken from early 1990s when they finally powered off the last of them... it was an amazing rush. I love digging though that old stuff, looking at notes left behind by various people in their homedirs and so on ranting about this and that. It's also a means of getting in touch with my roots; I'm a die-hard Emacs user, and that was the machine that gave us TECO (which is a horror), and the Editor MACroS that went along with it. Taking these ancient dusty archives, firing up EMACS and finding you basically can control everything just fine because the UI hasn't changed significantly since the late 60s is a special sort of heaven for me. Also, dropping into the #emacs channel on freenode and saying,

      <lucca> Hey guys.
      <lucca> EMACS Editor, version 162 - type Help(^_H) for help.
      

      ...and watching the boggle and ask if it was a VAX or what, that was good fun.

      Dust

      It is a war that never ceases until we lose.

      @Thenomain said in What Do You Collect?:

      That reminds me: Paraphernalia from places I used to work, sometimes as a reminder that even McDonald's would be a better job.

      I have really bad hoarder tendencies, but sometimes even I can finally bring myself to let things go. One of the first cases of this for me was when my company was cleaning out and shutting down the Tarzana office, and there were a bunch of boxes of equipment that the Boss said, "Yeah, take any of that or throw it out."

      It was like Christmas, at first-- but one box in particular shines out in my memory as the breaking point when I finally REALIZED with crystal clarity that I don't need to keep everything. I opened, peered inside, and struggled. Ultimately though, I decided that a cardboard box PACKED with VESA local bus token ring cards was not going to be a useful thing for me to keep.

      All that aside...

      In the last few years I've been collecting Tiffany style lamps and blue printed china plates. ...I'm turning into my grandmother.

      But more central to the core set of ideas about what makes me ME-- I have an increasingly large collection of octopus paraphernalia including various prints neatly framed and lots of adorable stuffed/knitted/etc octopus toys. And shirts. ❤

      posted in Tastes Less Game'y
      Chime
      Chime
    • RE: Old game WHO lists

      The oldest I have available is from my early experiences as Romy@HM, 6 April 2009. I'd tried a different character previously, but with no success and this was about the point where Loki introduced me to TinyFugue's autologging possibilities. This was basically when I started mushing. Nostalgia blast, go:

      ====== < Haunted Memories - OOC Nexus > ======================================
      
          Welcome to Vienna by Night's OOC Nexus - medieval imagery adorns all
      of the visual elements of the setting. Buildings soar heavenward,
      supported by flying buttresses, gilded when architects can afford it and
      studded by gargoyles that scare away evil spirits that are all too real.
      
          Austria is uneasily located at the heart of Europe, flanked by Italy,
      Germany and Switzerland on the one side and by Slovakia, the Czech
      Republic, Hungary and Slovenia on the other. It is a natural bridge
      between prosperous Brussels and impoverished Tirana, between a towering
      Germany and a cowering Serbia, between the Balkans and the central
      Europe. In its former incarnation as the Habsburg Empire, Austria ruled
      all these regions.
      
          Vienna is a city forever moving, changing place, changing form; where
      everything is possible, where your strength will be tested, either in
      imposing your will, or in surviving that of others.
      
      ------ < Players > -----------------------------------------------------------
      Romy                 A tall, rugged staff leaning on a small woman.      0s
      Asija                Violet eyes, late teens, slender female, 5ft. 6in.  9m
      Rurik                Tall male with long black hair.                    58s
      Guest2                                                                   1m
      Adam                 Dark Hair, Dark-Eyes, Male, Athletic                1m
      Martin               A tall young man with a black fedora.               2h
      Jakob                5'8" male with simple clothes.                      2h
      Luftar               A scruffy tough in a camo jacket.                  24s
      Allison              A slim, expressive redhead.                        20m
      Sasha                Friendly blonde in her mid 20s, dressed casually    1h
      Sabine               A young, blonde, blue eyed woman.                   1s
      Maksim               A handsome, clean-cut Russian man in his 30s.       7m
      Wilhelm              Handsome, urbane redheaded man                     28m
      Angelika             Dark hair, pale blue eyes early twenties.          56s
      Florian              Lean, dark haired and pale eyed man                 2m
      ------ < Objects > -----------------------------------------------------------
      Magic 8-Ball
      README: Welcome to Rhost!
      ------ < Exits > -------------------------------------------------------------
      Build Nexus <BN>          CharGen <CG>              Quiet Room <QR>
      Staff Nexus <SN>          IC Roleplay Rooms <RR>    Rhost Setup Room <RSR>
      Vienna <IC>               Free Code Room <FCR>
      ------------------------------------------------------------------------------
      You say "Periscope up!"
      Sasha raises the periscope.
      Florian says "Crazy kids. ;)"
      You say "Hehehehe."
      =========================< Haunted Memories -- +WHO >=========================
      Name             Alias  Sex  Idle   Location          Status
      Charlotte        Fox    (F)  0s                       <IC>
      Maksim                  (M)  2m     Haunted Memories  <OOC>
      Daniela          Dani   (F)  14m    Apartment 302     <IC>
      Wilhelm          Wil    (M)  31m    Haunted Memories  <OOC>
      Alexander        alr    (M)  5m     St. Stephan Squar <IC>
      Juergen          JM     (M)  1h     Wiedner Guertel   <IC>
      Florian          fl     (M)  2m     Haunted Memories  <OOC>
      Lorelei          Lor    (F)  23s    Quiet Room        <OOC>
      Guest2           G2     (?)  1m     Haunted Memories  <OOC>
      Ernst            Er     (M)  18m    Rear Grounds      <IC>
      Isolde           is     (F)  10s                      <IC>
      Leka             Lek    (F)  1h     Rear Grounds      <IC>
      Angelika         Angie  (F)  6s     Haunted Memories  <OOC>
      King             AJ     (M)  9m                       <IC>
      Poke                    (F)  1h     Foyer             <IC>
      Thirteen         13     (M)  30s                      <IC>
      Iskander                (M)  2m     Roleplay Room One <IC>
      Arne                    (M)  5m     Arcade Crypts     <IC>
      Zoge             zo     (F)  2h     Tenement 505      <IC>
      Vigholf          Vig    (M)  36s                      <IC>
      Jeder            ne1    (M)  19s    The Sand          <IC>
      Sutter                  (M)  0s     Pool Hall         <IC>
      Mobius                  (M)  1h                       <IC>
      Marco            Sol    (M)  2m                       <IC>
      Amaranth         X      (F)  1m     The Sand          <IC>
      Ballard                 (M)  2h     Quiet Room        <OOC>
      Asija            Sin    (F)  2m     Haunted Memories  <OOC>
      Allison                 (F)  23m    Haunted Memories  <OOC>
      Sabine           Sab    (F)  23s    Haunted Memories  <OOC>
      Caleb-Torpor     cal    (M)  1m                       <OOC>
      Carli                   (F)  38s    Pool Hall         <IC>
      Elias                   (M)  2m     Roleplay Room One <IC>
      Aslan                   (M)  13s    Cafe Aida         <IC>
      Maclemus         mac    (M)  4m                       <IC>
      Elise            June   (F)  1h     Private Apartment <IC>
      Adam             God    (M)  40s    Haunted Memories  <OOC>
      Luftar                  (M)  0s     Haunted Memories  <OOC>
      Berchta          Berch  (F)  0s     Courtenay Room    <IC>
      Ludwig           Wig    (M)  0s     Southern Bedroom  <IC>
      Leonhard         Leo    (M)  19m                      <IC>
      Rurik                   (M)  36s    Haunted Memories  <OOC>
      Romy                    (F)  0s     Haunted Memories  <OOC>
      Beah             B      (F)  4h     CharGen           <OOC>
      Xhevahire        xh     (F)  5s     Master Bedroom    <IC>
      Sieghilde        sigi   (F)  5s     Western Bedroom   <IC>
      Seshet           Sesh   (F)  5s                       <IC>
      Malkleth                (M)  1h     Quiet Room        <OOC>
      Luftar                  (M)  9h     Haunted Memories  <OOC>
      Tea              T      (F)  2m     Westbahnhof Railw <IC>
      Ludwig           Wig    (M)  8h     Southern Bedroom  <IC>
      Martin           Marty  (M)  2h     Haunted Memories  <OOC>
      Natalya          Nat    (F)  2m     Cafe Aida         <IC>
      Natalia          Naty   (F)  53s    Quiet Room        <OOC>
      Bastien          Bas    (M)  18m    Flat Two          <IC>
      Jakob                   (M)  3m     Haunted Memories  <OOC>
      Leyna            Ley    (F)  26s                      <IC>
      Castor           C      (M)  13m                      <IC>
      Kai                     (M)  13m                      <IC>
      Sasha            Rose   (F)  2m     Haunted Memories  <OOC>
      DasPapier               (M)  1m     Apartment 307     <IC>
      Tia              taz    (F)  9m     Chargen           <OOC>
      Renata                  (F)  10m                      <IC>
      Oriana           ria    (F)  2m     Apartment 400     <IC>
      Ludwig           Wig    (M)  8h     Southern Bedroom  <IC>
      Jonathan         Sophi  (M)  1h                       <IC>
      Jacqueline       Jac    (F)  5m     Second Bedroom    <IC>
      Berchta          Berch  (F)  8h     Courtenay Room    <IC>
      Sonja            So     (F)  8m     Northern Bedroom  <IC>
      Lumi             Lu     (F)  3m     Quiet Room        <OOC>
      ------ < Staff > -------------------------------------------------------------
      AQ                      (M)  10s    The War Room      around
      Alberich                (M)  21m    Nibelungenhohle   ON-DUTY
      Paprika          Rika   (?)  1h     Spice Rack        ON-DUTY
      Maebh            Mae    (?)  11m                      oN-dUTY
      Ridcully         UU     (M)  21m    Supernal Realms   ON-DUTY
      Cetan            Ct     (?)  37s    The Hawk's Nest   ON-DUTY
      Mephistopheles   Mef    (M)  13m                      OFF-DUTY
      Koi              fishi  (F)  2h     Koi Pond          ON-DUTY
      Operetta         Op     (F)  4s                       ON-DUTY
      Circe            witch  (F)  3m     Aeaea             OFF-DUTY
      Loki             L      (M)  31m    Supernal Realms   AWAY
      Ousia            O      (F)  25m    Supernal Realms   ON-DUTY
      ==============================================================================
      69 players logged in. 12 staff logged in.
      0 dark staff logged in. 142 record.
      ==============================================================================
      
      posted in A Shout in the Dark
      Chime
      Chime
    • RE: Angel's Legacy: Seeking Help!

      @ixokai said in Angel's Legacy: Seeking Help!:

      Never seen a wiki system do better, and I've looked, but not recently, admittedly. MediaWiki Templates are incredibly powerful. I don't care one way or the other about the syntax, its the functionality that is key.

      They are. But typical mush players are unable to:

      • Make new templates
      • Effectively use templates
      • Even manage to construct a table without leaving the decaying detritus of hundreds of un-closed tags to foul up the wiki
      • Construct a pleasing view

      Yes, really. They can't. I agree, there is a fair percent of power users who do quite well. Good on you if you are on of them. Most people do not need or want that though.

      I don't want to code html and css in my hobby, I'm annoyed enough I have to do it in my day job. I'm not entirely sure I agree with the idea of 'uniform' being a good thing. Having a nice default uniform look is good, but I really enjoy some of the creative stuff players have made out of their wikis.

      MarkDown is a lot easier than html and a lot easier than MediaWiki.

      Are you able to post to this forum? Congrats, you're using MarkDown.

      I believe in there being a firm separation between content and presentation. Presentation is the responsibility of the game owner (@Cobaltasaurus and anyone she designates) and content is the responsibility of all the players, collectively.

      Content here means words. If you must use a picture to define your character, you're doing it wrong. If you must use 120pt blinking bright magenta on lime green Comic Sans to express your character, a lot of us would rather you didn't.

      I agree, some customizability is a good idea, but layout details don't need tables or any of that nonsense.

      I disagree. Templates are, if anything, a special case of inclusion. With inclusion, for example, I can divide a page into several sub-components for easier editing and management, and then include them together into a final main page.

      I think you aren't understanding. That's okay; I know what you want to do, and I agree that templates-and-inclusion is an important feature. I disagree with your terminology, but at the end of the day that doesn't matter.

      I really like doing that, especially when my wiki gets complicated.

      Maybe we should be structuring these things differently. Not making an assertion-- just suggesting we need to dream bigger.

      More importantly, I can do this all on a per-page basis, instead of it being a site-wide thing.

      For some games and types of pages that is appropriate. For some it isn't. I agree that that level of per-page configurability is a useful tool, but I'm quite disgusted with how most game wikis end up. I'm not the content manager, though.

      I'm not really trying to do anything, I'm usually fairly idle as a wiki-er. But I really like some of the work others do. And like sharing and borrowing that and sometimes adding those bits to my page, sometimes improving them and changing them. Mediawiki is a very powerful platform. Its hard to go against it feature for feature and come away not looking weak.

      @Cobaltasaurus is quite welcome to grab a free wiki site from where-ever, if that is what is decided is best.

      I'm not hosting any new PHP apps. If you don't like that, open your own hosting business. Mediawiki is a sick, bloated beast and I want it gone. Ultimately, all of your concerns are entirely irrelevant to that.

      Especially if you're now putting a burden on all the players of learning a new platform and how to bend it to their will.

      People will learn or move or stop playing. Considering most players never learned MediaWiki, I see this as a very low bar to pass.

      What is needed:

      • Basic MarkDown text structure and styling
      • Linking between pages
      • Construction of 'templates' (which are parametric text-inclusions; includes are just templates with no args)
      • Basic control over CSS within a page and group of pages

      Helpful abstractions that we probably want:

      • Categories and dynamically generated tables of categorical data
      • Tagged page-relation types (maybe; e.g. page character A is memberOf page organization B)
      • Image linking.
      • In-wiki access control

      What is very much not needed:

      • A PHP app
      • MediaWiki syntax
      • DPL syntax
      • Tables for layout
      • Thousands of gaudy image-covered character pages with no real content

      You have to show a lot of positive to make that seem worth-while.

      No, I don't. I'm done with media wiki. Host it elsewhere.

      posted in A Shout in the Dark
      Chime
      Chime
    • RE: Angel's Legacy: Seeking Help!

      @ixokai Thank you for so eloquently reminding me why I've largely left this community; we're looking to create different things entirely. I wish you (and probably @Cobaltasaurus) the best with that.

      posted in A Shout in the Dark
      Chime
      Chime
    • RE: Angel's Legacy: Seeking Help!

      @Cobaltasaurus said in Angel's Legacy: Seeking Help!:

      Since my one from Wildcard is lost:(

      Never. I'm kinda a hoarder when it comes to data.

      posted in A Shout in the Dark
      Chime
      Chime
    • RE: Steam Buddies?

      @Cobaltasaurus
      Actually I've played Talisman (several different editions) on physical board and own a v4 set. I've even dragged @Loki into playing before.

      It's a loooong game, kinda like monopoly. Handy for having something to do when you have almost enough people to continue your pencil&paper campaign but one or two critical participants are missing.

      I imagine playing it online would be a lot better.

      posted in A Shout in the Dark
      Chime
      Chime
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