@arkandel I have two 4 year old Australian Shepherds.
My problems is not that I don't have puppies to walk, it's that I don't have 600 Pyr puppies rolling around my floors.
@arkandel I have two 4 year old Australian Shepherds.
My problems is not that I don't have puppies to walk, it's that I don't have 600 Pyr puppies rolling around my floors.
Shout-out - though their stories (and characters) in Arx are nothing like they were when they were played in MMOs, I miss Pena, and Ylaria, and Ayllish from the original EQ so much, some days. Those stories were great and horrible and wonderful and terrible and all of the above together.
So on April Fool's Day I fell through my deck while taking it easy and not doing fighter practice on my lunch break (I was doing a little light gardening instead). And not one of my friends that I told thought it was an April Fool's Day prank (it really wasn't). It's a little thing, but I love the people that know me well enough to know that 1) I don't prank, 2) I hate AFD, and 3) random bizarre accidents like that happen to me ALL THE TIME and this was nothing out of the ordinary.
my friends. <3.
@faceless said in Characters You Enjoyed Playing:
@darinelle said in Characters You Enjoyed Playing:
Alice was memorable
I'll say! It's been years and I still think back to a few scenes with her that stand out as so much good variety of tension.
Don't worry. She still doesn't want to fuck Gordon, wherever she is now.
I'm not diagnosed with any of it. I'm not sure I should be or not - I've never been to a behavioralist and the only time I went to a therapist I was diagnosed with OCD but we didn't get too deeply into my unique ways. But damned if every time one of my friends links an article on ADD I don't think - wow, they could be describing my life.
Mostly I cope by militant scheduling and a fuckton of guilt for not doing everything I intended to do. If I schedule 30 things and get 15 of them done though, that's still more than most people so no one ever notices how much I fucked off while doing those 15 things.
@deadculture said in The limits of IC/OOC responsibility:
@darinelle What's the point of demanding a scene with someone to give them shit, though? What does that accomplish?
Kind of my point.
Do you have any idea how many people do this? Or single out the one character they hate in a crowded room, to hate on them publicly and somehow embarrass them? Just leave them alone. Work against them, talk about them, be hateful about them. But public scorn and ridicule, particularly when it becomes dogpiling, is MISERABLE to work through.
I damn near quit Portia back in the day because almost every single scene I had for the first month I played her was "we hate you and you don't deserve anything nice or to have any friends and you don't know anyone and you'll be forever alone and you might as well just Dove yourself now before we get around to it you stupid bitch."
And some of this from players who liked me fine oocly. It was exhausting. It was not fun. I ended up having to RP with people WAY outside where she normally would have RP'd just to have a single fucking scene that wasn't "you're a failure and a cripple and we hate you." That was a tough damn month oocly, because this is a pretendy funtime game and I wanted to just have some fucking fun, but no. No, other people were having too much fun shitting on mine, and mine had no way to counter it. EVEN THOUGH THESE WERE ALL IC REASONS, it was oocly fucking miserable.
People lack basic consideration for other players' fun sometimes, and if too many people do it to the same character all at once, it's a miserable goddamn experience.
I'm not really sure what is happening in this thread but I want NO PART OF THIS.
I have never regretted clicking on a topic more, particularly since I thought "oh, pikachu! I will literally never play pokemon in any version but I love pikapika!"
@surreality said in The limits of IC/OOC responsibility:
There really is never a shortage of people more than happy to scream wrong wrong wrong!!! in the face of anyone -- staffer, GM, fellow player, headstaff, creator, etc.
Whether that person actually is wrong or not isn't even relevant.
This is so true. I had someone recently argue lore interpretation with me in the middle of a scene using lore I HAD WRITTEN that this person misunderstood as their basis for argument.
There's no telling some people, and often they don't want to be correct nearly as much as they want to be RIGHT.
I once ran a DND campaign using LOL characters. That might be a fun MU... >.>
Fuck the first day back at work after an amazing vacation.
@aria So sayeth the Queen of Endings, Death.
@Admiral - having done this a time or two myself, I'll say people will drift into your life if you're looking. But setting aside the part that is maybe finding a roommate, you can also go and volunteer or work with people to help them get their lives on track in other ways. Sometimes paying it forward isn't an exact payment, but more the spirit of the thing.
Mine was on Firan, and the whole relationship lasted a couple of years IRl I think. The other player was exceptionally sane, and so our RP was full of drama and emotion and fun but there was nothing OOC but a good friendship with mutual respect. Sometimes when I travel to his City for business we hang out and grab dinner and catch up. It was one of the best things I got out of Firan, that arc and that friendship.
It ended when my character died, but the friendship remained.
Quack.
@deadempire IME your biggest pitfall in this is that you leap in and hope for the best before they've had a chance to prove you right or wrong. Which is basically what almost everyone does on any MUSH ever anyway, so it's not like you're alone in this!
Just give people a chance to show their colors before you intertwine things. It's the same as "I know we've only been RPing for a day but it's been a great RP days, here are all my secrets!" It just has such amazing potential to go so hideously wrong.
*Edited to fix a spelling error.
@arkandel We really step on that hard. I'm of the personal belief, having had it proven time and time again, that if you spend too much time talking about a particular plot OOCly then it never really makes it IC because you've explored all the avenues of thought already and never get it done.
I know this is still done in pages and in the never-damned-enough faction discords, usually to the detriment of the playerbase and usually with wildly incorrect theories, but where we CAN see it, we kick it hard.
I like the RP, and getting my RL friends together to do an actual tabletop game is nigh impossible. But I wanted something more than play-by-post, because I kept getting really into these stories and then it wouldn't go anywhere and I'd be sad.
@farfalla Honestly I don't mind that if it's a fun scene either. Even in the dithering there are choices being made.
Also - who WAS camped back at those ruins? The world may never know.
@dvoraen said in MU Things I Love:
If this (below) isn't the result of it, you and I are going to have words!
You're taunting the woman who put the murderclown shardhaven in Arx?