It's been briefly discussed and mentioned in other topics so just going to post this up in it's own thread. So a couple of months back I've spoken with @ThatOneDude @Auspice, and a few others, about my idea using Evennia to create a WoD sandbox for player STs that allows any story they desire in a temporary setting. This is would be ideal for those who desire to create a WoD game but do not have the skill for coding an entire game based on rhost/tinymu/sh. It would be self managed including:
- Game and Web based Cgen
- Temporary rooms to create settings for the ST's story
- A command that gives permission for a handle to view the players completed +sheet
- A sign up system for the STs to manage how many players they'll allow, their rules, etc etc.
TT games are being ran in discord. There's plenty of active folk that enjoy the WoD theme but stay away from Mushes because the perception is toxic or they do not care to have to write paragraphs each turn. Whatever their reason I think this could help bridge in more players and story tellers.
The downfall is I do not know Python but I'm learning to make this vision of mine happen. Maybe folks want to play in a Victorian, island, western, small town setting without waiting for someone to create an entire Mux/mux dedicated to that theme.
This would support any theme, any setting. The other downfall I see is longevity of a character where folks last for years. This is as long as the ST keeps their story going.
At the moment we have Evennia up and running. There's plenty of code of there already shared in github that would allow us to get this half way up and running. The rest we have to figure out which I do not mind. I'm learning.
My goal is to also remove the role of Staff in a game. Administrative only for systems management. That's it.
Thoughts, suggestions, recommendations, or critiques?
Edit: A lot of these games turn into sandboxes. Why not have one giant fucking sandbox for people?