@Seraphim73 said in FS3:
You end up with not-quite-satisfactory solutions such as a Defense skill (@faraday hates this one in particular, I know) or having your weapon skill count as your ability to defend against that weapon as well as to attack with it (which is clumsy and hard for people to wrap their heads around), or just having a single melee skill for all weapons (nice and simple, but... really simple).
Actually in 3rd Ed melee combat defends with the melee weapon skill of the defender.
So if Bob(Sword) is attacking Harvey(Axe), Bob attacks with his Sword skill and Harvey defends with his Axe skill.
Personally I still favor just having a Melee skill because of the "lean skill list" thing... and it really bugs me when a master swordsman can't fight worth a darn with a knife. Or at least have broad categories like "Blades". Anyway, YMMV but the options aren't as weird in 3rd Ed.