This came up in The 100 advertisement thread, but as the MUSH has closed, and I have some questions on this specific topic, I figured... hey, this is what this forum is for...
It has come up a few times that Staff PCs should not be in leadership positions or story spotlights, but I feel like I have a mixed perception on what this declaration means.
So.
I want to engage ya'll in a discussion.
Here's been my perception/notions so far:
- Staff should not play characters in positions of IC power; by default, they have OOC power because they are staffers, but abuse is always a concern when a Staffer has both OOC and IC power, and that IC power comes through their PC; if a Staff PC does end up in a leadership position, their character should be the minority (i.e. if they end up on the Senate Security Council, they should be easily outvoted by non-Staff PCs on the same council). In general though, Staff PCs should not hold IC positions of power.
- Staff can play characters on their games, and these characters can have their own story arc that is significant to the character's development as long as this story arc does not violate point #1 or take a significant role in the metaplot.
- Staff can play their characters in metaplot events, as long as they are there to to participate solely as just another PC (i.e. "I'm here to blow shit up" or "I'm here to get pissant drunk and sleep under the table" [or any other variant]).
- When a Staffer is on their PC, they are not operating as a Staffer, but as another PC on the game. There should be a clear boundary, and the PC bits should not be used as an arm of the Staffer. If the Staffer has something to say/do, they should say/do it on their wizbit.
Here's where I feel like these perceptions/notions are being challenged:
- RP from Staff PCs should be solely to help other PCs grow/develop.
- Staff PC stories should be minimized, and PC story arcs should be mostly downplayed.
- Staff PCs should not receive any mention in the metaplot (for good or ill). A by ill, this could be an Staff-controlled NPC being an antagonist of a Staff PC, or results within the metaplot actually causing bad consequences for a PC of a Staffer.
Ultimately, I think the question here is... what role should Staff PCs have on a MUSH, and how does their role differ from the roles of non-Staff PCs?