@Killer-Klown that’s probably more of a thematic response over having them on the pilgrimage ships!
Posts made by Gnome
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RE: SW: Dawn of the Jedi - Modified d20 Saga (Pre Old Republic Era)
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RE: SW: Dawn of the Jedi - Modified d20 Saga (Pre Old Republic Era)
@Killer-Klown in the books only 14 or so races inhabited the Tho Yor ships that settled Tython, however a lot of those species are obscure, so I’m going to replace them with species that are a bit more beloved. Taung/Mandalore could definitely have representation.
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RE: SW: Dawn of the Jedi - Modified d20 Saga (Pre Old Republic Era)
@Dizzy Tython really is About as close as you can get to a Star Wars Australia lol
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RE: SW: Dawn of the Jedi - Modified d20 Saga (Pre Old Republic Era)
UPDATE: Been working on editing the system for the timeline, and expanding, modifiying, revising, and gutting certain aspects of Saga so that is doesn't suck as much as an RPG System.
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RE: SW: Dawn of the Jedi - Modified d20 Saga (Pre Old Republic Era)
@secretfire I’ve been talking about doing this for a decade or more just haven’t had the time. Excited to finally get the chance
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RE: SW: Dawn of the Jedi - Modified d20 Saga (Pre Old Republic Era)
@SquirrelTalk no competition. Totally different systems. I’m not opposed with collaborating though.
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SW: Dawn of the Jedi - Modified d20 Saga (Pre Old Republic Era)
Hello! I'm working on a Star Wars: Legends game set about 25k years before the Battle of Yavin, based around the Tython system and it's discovery/expansion/inner-system political/spiritual turmoil, with expansion to other systems later.
'Tython was a planet in the Tython system of the Deep Core that played a pivotal role in the histories of the Je'daii Order and its successor, the Jedi Order. A verdant world that was incredibly rich in the Force, Tython was inhabited by an unknown species hundreds of thousands of years before the rise of the Galactic Empire, and it was visited by both the Gree and Kwa, two of the earliest species to have achieved interstellar travel. In 36,453 BBY, the great pyramid ships known as the Tho Yor brought pilgrims from over a dozen species from across the galaxy to Tython, where the pilgrims learned to harness the Force and established the Je'daii Order, basing their philosophy of balance upon Tython's two moons Ashla and Bogan. The Je'daii soon realized that Tython was unsafe for those who could not sense the Force, and as a result, the Tythans spread out to settle the other worlds of the Tython system.
In 25,805 BBY, after over ten thousand years of peace, Tython was the site of the final battle of the Despot War, and twelve years later, a vessel from the Infinite Empire of the Rakata species crashed on Tython's surface, sparking one of the intense Force storms that occurred whenever the balance of Tython was shifted between the light and dark sides of the Force. The Force Wars erupted not long afterwards, a devastating conflict fought between the followers of the light side and the followers of the dark side, and in the aftermath of the Force Wars, the victorious light-siders established the Jedi Order. The Jedi departed Tython for the distant world of Ossus, leaving Tython to become lost as the Deep Core erased the hyperlanes to the planet, and the savage Flesh Raiders evolved on the now-empty world.'
Source: https://starwars.fandom.com/wiki/Tython/Legends
I am mostly just a coder and game designer with some thematic prowess, 21+ years of MUSHing and admining experience.. been away for a few years, but I am definitely looking for thematically proficient admin, as well as other coders to help develop the game fully. All of the base code is in place already, and probably familiar to a lot of people. I'm expanding and revising it with things I've wished to do to it for a while to make it a little less table-top focused. Feel free to message me for more details or questions.
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RE: Dystopia MUX
@EUBanana bugs aside! I've ran into a few, but nothing too crazy!
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RE: Dystopia MUX
All of the good code qualities, none of the useless things! Any old Firan player should definitely feel right at home here, and the theme is awesome!
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RE: Dystopia MUX
As a super long time MUSHer, and a 12+ year veteran of Firan, I can honestly say that this is really on point. I love it already and I've barely started. great job. should definitely be checked out.
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RE: HSpace 5.0
im attempting to talk to the headwiz at Startide to see if its snaggable, but no luck so far!
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RE: Fallout/Wasteland existing code/snippets.
I believe moniker over at MUS*H coded a system based on the SPECIAL system. I suggest hitting him up over there.
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RE: HSpace 5.0
@Jennkryst that would epic if you did! still interested if you have it
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HSpace 5.0
I was curious if anyone has a copy of HSpace 5.0 laying around. Doesn't quite need to work, nor compile. Just need to reference the code! Thanks