@misadventure said in Fate Accelerated Questions:
It's a great idea (how strongly you affect the fiction) but I feel that you'd run out of reasons pretty quickly. At that point you do not differentiate between say Bullseye throwing something, and Gambit throwing something charged, or Superman's heat beams.
On the abstract mechanical level, what is the difference between Bullseye throwing something, Gambit throwing something, and Superman's heat beams? Narratively, they all have the same impact on a story. Character does 'a thing' and something at a distance is impeded. If they target a car, Bullseye makes the perfect shot, Gambit blows up something important, and Superman melts the tires to the ground, but the net effect is the same, it's just the description of how it happens that's different.
Unless someone can tell me how you avoid making up extremely lucky shots constantly.
Don't put Superman and 'a good archer' in the same environment, long term. FATE seems to work best when everyone has the same level of narrative power. Green Arrow comes with a whole quiver of narrative excuses, but he doesn't really spend that much time around Superman in a way that would 'outdo' him, even if they are both Justice League members. But, when they work together, it's not just Green Arrow watching Superman handle everything.
If it's an archer against Superman, then it's probably going to fall back on kyptonite/magic arrows, because Superman, specifically, is a little OP in a fight, which is why it seems like the all of the kyrptonite in the universe must have found its way to Earth, with how much is around to create some risk for Superman in his stories.