I'd like to think that people get together on MU* or forums to share a few stories and celebrate the memories they have of someone who has passed.
Best posts made by Misadventure
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RE: RL Sads
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RE: What Would it Take to Repair the Community?
@simplications so avoid discussions critical of players and staffers at games? Or just of attaching any sort of suggestion as to motivation or psychology?
I will say that I understand why anyone would avoid the Hog Pit, but I will also say to characterize it in any fashion without direct knowledge seems difficult. If you want to say (these are made up numbers) that even 10% malicious unfounded statements are too many, that's fine.
How would you like to see someone make a post where they want to say X player on Y game created multiple characters in an attempt to secure RP with them after I told them I wasn't interested? Is suggesting a Queen Bee mentality too far? Is mentioning unwanted contact is for the purposes of sexual RP suspect?
I hope you see what I am asking here. I'm just asking you (though others are welcome to speak for themselves), because you are having an idea, and I'd like to see it fleshed out.
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RE: Fallout: Montreal
I would think that if anything it would make a mockery of American culture because in this case it will be a mockery of American culture trying to represent another culture. Or I would say that if mocking cultures isn't the sense of humor someone has, they wouldn't want Fallouts humor in the first place?
Or maybe people get serious. I know this pretty much shat on any interest I had in the idea. I'll leave it to the pros.
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RE: [NOW OPEN] Titanic Two-Tone Tales: Noir (Superhero Mush)
@mr-johnson Actually, you can just post about it on your game.
Explain the goal, the positive thing you are trying to get others to join you in creating and maintaining. That will address the given player, and communicate your vision to all players including future ones.
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RE: RL Anger
I'd tell him to check his own ego, and to step down from leadership for a year, say NOTHING about the leadership or direction for a year, and see what he learns. If he can't do that, it's about his ego, and not his God.
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RE: What Would it Take to Repair the Community?
Sometimes it's "... not because they are easy, but because they are hard, ..."
Sometimes it's The Sunk cost fallacy.
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RE: Gamifying Plots
I was thinking more the difference between people who form varied groups by need, vs an established scooby gang. How you reward things will shape what players do. At the point here you want everyone to be in a gang, just say so, and move on with the premise that they will be in a gang.
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RE: Blood of Dragons
Hopefully, any long-running game keeps all player commentary and uses it as data to see what players perceive to be true. By example, if no one uses a system past some basic point, it is likely either not understood, not valuable, too complicated, or badly/incorrectly documented.
It is always good to remove anything that is blocking the value of a creation from being experienced.
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RE: RL Anger
I choose neither side, 4chan isn't a blip on my radar.
Have fun!
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RE: Stranger Danger?
@Ghost
Its been said that the human brain cannot distinguish between imagination and reality. Seems fair, given that everything is in the brain, and we can fool ourselves or be fooled for a long long time.If you believe that people can have strong personal reactions for public images, or characters in a book or film, stands to reason it would be fairly common for there to be bleed. In a way, that IS the point, to have investment, sympathy.
It's a question of self awareness, and managing that bleed.
I'd like to suggest that even if a player is completely separate from a character, as we imagine an author or tactical player might be, there is still the reward of collaboration, and the ease of familiarity, which is still an in to a players emotions.
Be aware, and manage it.
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RE: Fallout: Montreal
Most people have no idea what it takes to make living happen, let alone how to do it in a post-apocalyptic setting.
I don't know how they will roleplay that, other than no one has anything, and no one knows how to make anything, or what they need, so this had better be Day 1 of the future.
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Rolegate - a phone app for play by post
I randomly ran across this and thought it was interesting. I had just been speaking with an old friend about his playing nWoD by post as a way to fit RPGs into his busy life.
It's a phone app that links to a platform, with dice code and character sheets and so on.
https://geekandsundry.com/play-rpgs-from-your-phone-at-your-own-pace-with-rolegate/
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RE: Star Wars Stand Alone - Staff Sought
I vote for Ares over the new Star Wars game.
Why?
- No matter what system you use, all of the info from the new products can be used, and the system used to get rough ideas of scales of ability and power. So use one you like best, or get best use from.
- The dice are awkward, swingy, and obscured. The first is the worst part, no matter your tastes otherwise.
- Players tire of constantly having to decide what Disadvantage and Advantage are used on (for every roll).
- The "feat tree" structure is convoluted and fairly unnecessary. You would do better just saying "you need X other feats from this group" before you can get medium and higher rated feats.
- Character templates are useful, classes less so, especially when you can add any class to your mix.
Ares! Ares! Ares!
My opinion is unsolicited.
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RE: Suicide Squad: Nation Under Fire
I thought commentary went in another thread?
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RE: To OOC Room or Not to OOC Room (and Other Artifacts)
Quiet Room with channels is fine for me. it sidesteps the sense that since you share a space you should communicate with people near you. Include in the desc how to block people and channels, and you are good.
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RE: Eldritch - A World of Darkness MUX
So imagine a game where damage taken shows in red, healing done shows in green, names are color coded to their relative danger to you, and powers and weapons are coded so you'll know what was being used. That is usually used to help you spot important details in a massive combat text output.
Now for RP ... yeeesh.
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RE: Good or New Movies Review
@sockmonkey said in Good or New Movies Review:
I am scarred and angry forever for the time I will never get back from watching the dumpster fire that was Sucker Punch.
We can never be friends.
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RE: Player Omsbudsman?
"I like griping." - Joan Marie Lambert, Navigator USCSS Nostromo