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    2. Mr.Johnson
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    Posts made by Mr.Johnson

    • RE: Comic Noir Game

      Yep, I had it done for this game first. The reason they look similar is that after this game died the most recent time the image we'd had made for this project was re-used by the artist when he became staff over at UH. No it's not the same people running UH. I mean if it were that'd mean there was more then just me, and two coders at least, but no. 😛

      Just me, and a pair of coders working to help get this dream off the ground.

      I'm the same guy from UH though who played and still actually to this day plays a few characters at UH. Never really stopped playing there just took a bit of a break when life went hectic.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: Pineapple on Pizza

      I'll eat almost anything on a Chicago deep dish, pineapple included.

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: Comic Noir Game

      @fatefan We've made some changes to the base rules of wild talents to make it a bit more mush friendly so when you do check it out realize the Willpower rules aren't a thing on our game, we use a different system all together for that, and we've changed how a good few of the flaws and extra's work to fit better with the setting and theme. I'm not sure if it's the intended link, and staff can feel free to edit my post and remove this link if it's not the real deal but I got my digital copy of the rules from https://archive.4plebs.org/dl/tg/image/1373/22/1373227377057.pdf after buying the physical rulebook for 2.50usd at the local gamestore on sale.

      Still it's useful to understand the rules.

      Edit: WARNING the rules are REALLY terribly ordered, and confusing in the order they're presented. I've done a lot of work to make them easier to understand and work with on the actual mush so it shouldn't be nearly as confusing. Please keep that in mind when you're reading the official rules set.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: Comic Noir Game

      @ganymede It's more to give people an idea of what they're working with, however we're in the process of testing out a potential power flaw that would make your power weaker/stronger depending on the level of pollution in the area. Mostly it's just there to provide helpful tips on what's typical for roleplay in an area.

      Edit the first: Actually now that I think about it crime ratings and the flipside of them the new 'police presence' rating WILL effect certain powers that allow you to call in NPC assistants to help you in a scene. You can call more criminals to help you in an area with high crime, more cops to help you in an area with high police presence.

      Edit The second: Here's the flaws/extra's that are effected/effect those little ranks:

      Environmentally Linked (-1 to -4)
      Your power is directly impacted by the environment around you. An attribute, or multiple attributes, (Crime, Wealth, Pollution, or Police Presence. Which is effected is decided at chargen, and should be noted in your description) of the room you're in directly effects how well your power functions.

      At a room rating of 0 the associated power does not function at all. At a * you operate with a -3 to your dice pool for all actions associated with this power. At ** it's -2. At *** there's no effect at **** it's +2, and at ***** it's +3. If you want you can have the scale operate in reverse order but it must be noted in your powers description at chargen.

      Note: When taking away dice this removes hard dice first, then regular, and finally wild dice. When adding dice it only adds regular dice. This will not allow you to roll more then 10 dice, but CAN allow you to have a dice pool higher then 10. If a power has this flaw and the Booster extra, Booster takes effect AFTER the modification is calculated.

      You can take this multiple times, each time selecting a different room attribute to be effected by. If a room doesn't have any attributes listed use the attached rooms attributes, or ask the person running the scene.

      Environmental Impact (+2 or +1 per rank)
      When you use your power it effects the environment around you temporarily. This CAN NOT be used with Permanent or Endless (Because that would mean we'd have to alter the grid rooms every time someone used the power.), but can be used with duration. When you take this extra choose one attribute, (Crime, Wealth, Pollution, or Police Presence) for each rank you have in this your power can raise or lower (Decide which during chargen) that attribute by one * to a minimum of 0 and a max of ***** every time you use your power.

      This effect wears off at the end of your turn, or the end of the current scene if you take it with duration. If it happens every time you use a power and you can't control it, the extra only costs +1 point per die.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: Comic Noir Game

      @songtress Honestly they aren't going to be forever, just to start us out. A few of the restrictions will be lifted as the story progresses. The main reason they're restricted is that the ones that do land on earth are captured by CHECKMATE, and the ones that refuse to follow their 'rules and restrictions' are forcibly captured by their own group of powered people and shoved into indefinite isolation in the depths of the Genosha Bay Super-Max Prison Complex, hidden miles beneath the facility (The main prison is a complex that houses the worst, and most powerful mutant offenders). The same thing happens to aliens that reveal themselves as aliens, the information they send out is sanitized through disinformation campaigns and they're captured before being locked in the depths of Genosha Bay never to be seen or heard from again. We're planning on down the line running an event chain where the prison is assaulted by players, and the aliens are broken out revealing the cold harsh truth of what the American government has been doing to Aliens around the world. Most the restrictions are just there till we get off of our feet and get stable if I'm honest with you.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: DC : Gods and Monsters MUX

      Well that's good news, was honestly worried they might have just shut down.

      posted in Adver-tis-ments
      Mr.Johnson
      Mr.Johnson
    • RE: DC : Gods and Monsters MUX

      @auspice Down for me as well. I hope things are alright with this place would hate it if it din't come back online.

      posted in Adver-tis-ments
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: GIF Uno (not for the GIF haters)

      alt text

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
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