@jaded High reputation increases contract payout significantly and you can run it up by skipping payment for a few crappy low skull missions. Not sure if it is that worthwhile but there is a definite benefit. Plus better store prices.
On the less positive note, the RNG hates me. My Grasshopper, my heaviest mech, was melting some fools in lights when it got knocked over. No big deal, it got back up and melted more people but then the RNG demon struck. A spider with no arms fired two medium lasers at the braced Grasshopper, one hit the head. Now two wounds suffered.
A Firestarter center torso and one leg combination pelted with its machine guns and one of the rounds caught the head. Now three wounds. Then a Jenner in the distance fired and one of the SRM hit the head. Pilot killed, mech disabled.
He actually died as well, a Gunnery 7, Piloting 8, Guts 6, Tactics 6 pilot. The enemy fire did not even breach the cockpit armour and I do not want to think about how low the odds of random fire from three light mechs in a row all hitting the cockpit were. It happened all in a row as well.