Someone should find someway, somehow, to do a professional wrestling based MU. I am not the person but I would play the fuck out of that and I know I'm not the only one.
COME ON!
Someone should find someway, somehow, to do a professional wrestling based MU. I am not the person but I would play the fuck out of that and I know I'm not the only one.
COME ON!
I've had to learn to temper my taste for lone wolf types. Most specifically, since I usually play on comic book games, I've had to accept that I can't play the Punisher. I love the Punisher. He's my favorite comic book character, which always strikes me as odd because I'm a bleeding heart lib who believes in almost total gun control and opposes the death penalty. But I found Punisher comics at just the right age and there's a purity and a sort of intensity to Frank's character that I've always found very appealing to write.
But he's not suited for cooperative games. He's anti-social, hyperviolent, unforgiving and taciturn. He's not capable of doing the light social play and his predisposition to killing his enemies means he almost universally antagonizes the more morally-upright superheroes. And conflict can be good, but you throw in that almost all of those other heroes have superpowers and Frank...doesn't. It's just not a successful recipe for your average superhero MU.
But I think that's generally something people have to be aware of - pick a character that works in the game. There's lot of stuff I'd -like- to play, but if it isn't necessarily a good fit for the culture or setting, if it's just going to create strife or leave you feeling left out in the cold, save yourself the trouble.
@scourge said in X-Men Utopia MUX:
@zombiegenesis There's another X-game opening?
I love the idea of an OC-based supers game. I think it's probably notable that all of the most successful super games don't rely on much in the way of systems at all and are more consent-based with maybe some benchmarks/basic stats but very little in the way of dice rolling. I know that's anathema to some people, but most of the hardcoded supers games I've seen, whatever system they use, don't tend to get very successful.
Just an observation.
I am definitely super interested in this and will be eagerly anticipating logging in!
I had all of my teeth removed 6 years ago. I hadn't seen a dentist since my early 20s and had spent most of my adult life poor and without insurance. I had never had my wisdom teeth removed and they became impacted, infected and broken. Smoking and acidic drinks did the rest and by the time I was in my early 30s, I was ashamed to smile.
I say all this for a weird reassurance: losing your teeth isn't the worst thing in the world. I suffered constant, tortuous pain for years, deadening myself with too much ibuprofen and the occasional abuse of narcotics of various sorts. I would have flare-ups and attacks that would last for days when my gums would become infected.
I will note that I always brushed my teeth, always, religiously, but...life caught up with me.
I have dentures but I barely ever wear them. My wife says she likes me better this way. I can't eat a few things - I miss cashews the most, I think. But my gums have toughened and all that god damn pain is finally gone and, while I still have a wide variety of other problems, I have that one off my plate and it was just such a damn relief.
I just wanted to write about this because I never do. It's like one of those secrets that only people who REALLY know me know at all, because I hid it for so long and was so very ashamed.
@Misadventure said in Descent Reboot:
I am a teeny bit sad every time I see the shortened title, and expect some disorienting dives into a zero-gee spaceship to do tasks.
I keep thinking it might be a game where people spelunk and fight weird monsters in the dark with caving tools.
All the new games are Ares.
Am I the only one who just doesn't really care for Ares?
@ghost That's a great list. And the narrower focus means that characters that would be seen as tertiary or insignificant on a widescreen game could instead get a chance to be meaningful contributors and really stand out. And, yeah, they'd have way less baggage to carry in terms of continuity.
@greenflashlight said in Games:
Am I the only one who just doesn't really care for Ares?
Even if I didn't (and I think it's pretty good actually), given that its creator is fairly present on these forums and seems like an abundantly decent person, I would not say so like this.
It's not meant as a personal attack. My not liking something doesn't mean it's bad - it just means it's not for me. I don't like Mafia movies, but I'm sure the Godfather is a good movie nonetheless. Making a code base and doing all the stuff involved is a monumental, admirable task. I mean no disrespect. But I can just never seem to get the hang of it, for whatever reason, likely my own defect. That's okay. The world is not custom made for me.
I just wondered if I'm the only one. And I am. And I'm okay with that, too.
@tempest said in X-Men Game:
Idly, since Beast got brought up....
I dare you to find a more boring character.
I. Dare. You.
I love Beast, you're nuts.
@bored said in X-Men Game:
@shaggy said in X-Men Game:
I think Cable and Rachel are fine. Both predate the full glut of such characters and have significant history and connections. Plus, Time Travel and Future Past storylines are just part and parcel of X-lore and allowances should probably be made that some people may enjoy that sort of RP.
Rachel is only a little weird because she's basically just 'Jean II', including sharing the code-name (I took from @Ghost's list having Marvel Girl and not Phoenix that he means for Jean to have it, which... yes, please, her being default Phoenix from day-1 is always terrible to me). I don't really object to her conceptually/power level wise as she's no worse than being a another Jean, but... she's also just another Jean and that seems pretty lazy and also niche-crowding. Plus the more of them running around, the more it forces that relationship to the center stage.
Rachel's background is what makes her different than Jean, though. She grew up a Hound, raised to hunt her own people. She's chock full of trauma and angst, but is also pretty heroic and overcame a lot of that. She also had one of the sweeter mullets of the 1980s and was generally incredibly awesome in Excalibur. But I am generally a big fan of Excalibur (and X-Factor - Madrox is actually my initial first thought for a PC, but we're not nearly at that point, obv).
Just a short thought: if we're choosing between setting rules that work for the people who actually post here versus setting rules to please people who might theoretically post here if the rules were different and they got the forum they would prefer, I'm definitely gonna vote for pleasing the people who actually use the damn thing already.
I'm not usually one to say "just go do your own thing if you don't like this", but I guess that is what I'm saying in this case. It's just a friggin' bulletin board, man, it ain't worth all this angst.
@misadventure said in Regarding administration on MSB:
@thatguythere One of us, one of us.
@bored said in X-Men Game:
Yeah I'd put all the 'Summers children from future' in that category, although maybe you can make exceptions for Cable? I've said it elsewhere but I really don't see the need for every X-game to be the same story all revolving around the same single person every time.
I think Cable and Rachel are fine. Both predate the full glut of such characters and have significant history and connections. Plus, Time Travel and Future Past storylines are just part and parcel of X-lore and allowances should probably be made that some people may enjoy that sort of RP.
But fuck a lot of Hope, I agree on that.
I wish chargen would focus more on "how do you see this character, how would you portray them, what is their essence" than "list number of tons you can lift/press" and "do you remember issue #325 and its significance on your continuity"? I'm not sure of a practical solution for that, I just know that a lot of superhero apps end up being just 'please rephrase a wiki entry'.
@auspice said in X-Men Game:
I would not protest, at all, if there was no Deadpool. I don't think anyone can play the character in a way that won't make me want to claw out my eyes.
(But I am also so fucking burned out on Deadpool.)
I think Deadpool's just hard to do on a MUX. In comics, he makes everyone around him look foolish, tweaks the nose of the world he's in and is general chaos. That's fun for a reader. But in the scene, it's your character and your world that he's crapping on and it becomes...marginally less fun.
I love the Rifts setting and Palladium is a garbage system. I don't know anything about SW, but it can only be an improvement over Palladium.
@Arkandel said in Which canon property/setting would be good for a MU* ?:
Into The Badlands. Characters belong to different Baronies, maybe also to some neutral factions like the monks or mine owners, and let them go to town - heavy emphasis on martial arts (of course), betrayals and post-apocalyptic intrigue.
I know of someone who might be working on this one, fingers crossed and all things going well.