MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Shaggy
    3. Posts
    • Profile
    • Following 1
    • Followers 2
    • Topics 0
    • Posts 31
    • Best 20
    • Controversial 0
    • Groups 0

    Posts made by Shaggy

    • RE: Games

      @greenflashlight said in Games:

      @shaggy said in Games:

      Am I the only one who just doesn't really care for Ares?

      Even if I didn't (and I think it's pretty good actually), given that its creator is fairly present on these forums and seems like an abundantly decent person, I would not say so like this.

      It's not meant as a personal attack. My not liking something doesn't mean it's bad - it just means it's not for me. I don't like Mafia movies, but I'm sure the Godfather is a good movie nonetheless. Making a code base and doing all the stuff involved is a monumental, admirable task. I mean no disrespect. But I can just never seem to get the hang of it, for whatever reason, likely my own defect. That's okay. The world is not custom made for me.

      I just wondered if I'm the only one. And I am. And I'm okay with that, too.

      posted in Adver-tis-ments
      Shaggy
      Shaggy
    • RE: Games

      All the new games are Ares.
      Am I the only one who just doesn't really care for Ares?

      posted in Adver-tis-ments
      Shaggy
      Shaggy
    • RE: RL Anger

      I had all of my teeth removed 6 years ago. I hadn't seen a dentist since my early 20s and had spent most of my adult life poor and without insurance. I had never had my wisdom teeth removed and they became impacted, infected and broken. Smoking and acidic drinks did the rest and by the time I was in my early 30s, I was ashamed to smile.

      I say all this for a weird reassurance: losing your teeth isn't the worst thing in the world. I suffered constant, tortuous pain for years, deadening myself with too much ibuprofen and the occasional abuse of narcotics of various sorts. I would have flare-ups and attacks that would last for days when my gums would become infected.

      I will note that I always brushed my teeth, always, religiously, but...life caught up with me.

      I have dentures but I barely ever wear them. My wife says she likes me better this way. I can't eat a few things - I miss cashews the most, I think. But my gums have toughened and all that god damn pain is finally gone and, while I still have a wide variety of other problems, I have that one off my plate and it was just such a damn relief.

      I just wanted to write about this because I never do. It's like one of those secrets that only people who REALLY know me know at all, because I hid it for so long and was so very ashamed.

      posted in Tastes Less Game'y
      Shaggy
      Shaggy
    • RE: Heroes & Villains MUX

      I played on Metamux far enough back that it was still called Superhero Mux (or, still my favorite abbreviation, SHMUX). I played Daredevil there for ages and was on staff at various points.

      posted in Adver-tis-ments
      Shaggy
      Shaggy
    • RE: Heroes & Villains MUX

      @zombiegenesis said in Heroes & Villains MUX:

      @bobotron Yeah, I wanted to use a name from one of the first games I ever played on. It was down to H&H MUX and MetaMux. I thought H&V worked better. 🙂

      Ah, Metamux, that's a name I haven't heard in quite an age. My first MUX way back in the 90s.

      posted in Adver-tis-ments
      Shaggy
      Shaggy
    • RE: Crescent Moon Mux / New Orleans CoD Mux

      @tempest said in Crescent Moon Mux / New Orleans CoD Mux:

      Comments about wiki pages with 10+ pictures in an ad that says literally nothing about the game besides "modern, in New Orleans, Vampire", seems so weird.

      You spent more time going over your peeves about wikis than telling anybody anything about the game.

      Honestly, it's a multisphere CoD game - it's kind of like the cross-universe 3-city standard set-up for a superhero game. Everybody kind of knows what they're going to get in advance. Nobody's reinventing the wheel, I'd imagine.

      posted in Adver-tis-ments
      Shaggy
      Shaggy
    • RE: Questionably viable character types and tropes (tangent from staff ethics convo)

      I've had to learn to temper my taste for lone wolf types. Most specifically, since I usually play on comic book games, I've had to accept that I can't play the Punisher. I love the Punisher. He's my favorite comic book character, which always strikes me as odd because I'm a bleeding heart lib who believes in almost total gun control and opposes the death penalty. But I found Punisher comics at just the right age and there's a purity and a sort of intensity to Frank's character that I've always found very appealing to write.

      But he's not suited for cooperative games. He's anti-social, hyperviolent, unforgiving and taciturn. He's not capable of doing the light social play and his predisposition to killing his enemies means he almost universally antagonizes the more morally-upright superheroes. And conflict can be good, but you throw in that almost all of those other heroes have superpowers and Frank...doesn't. It's just not a successful recipe for your average superhero MU.

      But I think that's generally something people have to be aware of - pick a character that works in the game. There's lot of stuff I'd -like- to play, but if it isn't necessarily a good fit for the culture or setting, if it's just going to create strife or leave you feeling left out in the cold, save yourself the trouble.

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Regarding administration on MSB

      @misadventure said in Regarding administration on MSB:

      @thatguythere One of us, one of us.

      alt text

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Regarding administration on MSB

      alt text

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Regarding administration on MSB

      Just a short thought: if we're choosing between setting rules that work for the people who actually post here versus setting rules to please people who might theoretically post here if the rules were different and they got the forum they would prefer, I'm definitely gonna vote for pleasing the people who actually use the damn thing already.

      I'm not usually one to say "just go do your own thing if you don't like this", but I guess that is what I'm saying in this case. It's just a friggin' bulletin board, man, it ain't worth all this angst.

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Which canon property/setting would be good for a MU* ?

      @fei-dawen said in Which canon property/setting would be good for a MU* ?:

      @shaggy I'm a broken record when promoting the only MU I currently play but

      No one's currently playing Zangief on Match of the Millennium

      Or Haggar, or Rainbow Mika, or the Slam Masters characters ...

      I'm just sayin'...

      And I'm not dismissive of that, but the simple fact is...I don't really know those characters. And when I looked at the MotM app, knowing the characters moveset and being able to have a good grasp of them is, understandably, part of the expectation. And I just...don't have that and am not likely to acquire it anytime soon.

      It's kind of like...if I were looking for a good Game of Thrones game and someone pointed me to a Lord of the Rings MU. It's very much along similar lines, in some ways, but it's not really what I'm looking for.

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Which canon property/setting would be good for a MU* ?

      @jennkryst said in Which canon property/setting would be good for a MU* ?:

      @shaggy said in Which canon property/setting would be good for a MU* ?:

      ... a professional wrestling based MU.

      You misspelled Lucha Underground.

      Cause Drago, yo.

      I hear what you're saying. Bring it!

      alt text

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Which canon property/setting would be good for a MU* ?

      Someone should find someway, somehow, to do a professional wrestling based MU. I am not the person but I would play the fuck out of that and I know I'm not the only one.

      COME ON!

      alt text

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Savage Worlds Rifts

      I love the Rifts setting and Palladium is a garbage system. I don't know anything about SW, but it can only be an improvement over Palladium.

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: Mutant Genesis (X-Men)

      I am definitely super interested in this and will be eagerly anticipating logging in!

      alt text

      posted in Adver-tis-ments
      Shaggy
      Shaggy
    • RE: X-Men Utopia MUX

      @scourge said in X-Men Utopia MUX:

      @zombiegenesis There's another X-game opening?

      alt text

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: X-Men Game

      @auspice said in X-Men Game:

      @the-tree-of-woe

      I would not protest, at all, if there was no Deadpool. I don't think anyone can play the character in a way that won't make me want to claw out my eyes.

      (But I am also so fucking burned out on Deadpool.)

      I think Deadpool's just hard to do on a MUX. In comics, he makes everyone around him look foolish, tweaks the nose of the world he's in and is general chaos. That's fun for a reader. But in the scene, it's your character and your world that he's crapping on and it becomes...marginally less fun.

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: X-Men Utopia MUX

      I wish chargen would focus more on "how do you see this character, how would you portray them, what is their essence" than "list number of tons you can lift/press" and "do you remember issue #325 and its significance on your continuity"? I'm not sure of a practical solution for that, I just know that a lot of superhero apps end up being just 'please rephrase a wiki entry'.

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: X-Men Game

      To me, if something's on the fringe or the edges, you just let the player make a case for it to staff. If the case is convincingly made, go for it. If it seems arbitrary, just say you don't want to water down theme. Again, this is predicated over people taking no for an answer, which I know is anathema to some.

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • RE: X-Men Utopia MUX

      @ghost said in X-Men Utopia MUX:

      I dig it. Consider me on the help list.

      alt text

      posted in Mildly Constructive
      Shaggy
      Shaggy
    • 1
    • 2
    • 1 / 2