@Ghost said in CofD and Professional Training:
Having said that, if you feel strongly that the existence of the mechanic itself is proof positive that it's appropriate and not overpowered, you're welcome to your opinion on the matter. Clearly, I have a different viewpoint, and that's okay.
If that determination -- not appropriate and overpowered -- is predicated on the notion that 9-again/8-again/rote are intended to define non-mundane/supernatural powers only, that's just factually inaccurate. It's not a matter of opinion.
Love it or hate it, think it should be or shouldn't be, is a different animal; it's no skin off anybody's nose.
Making a design intent/purity argument based on something the actual design directly and frequently contradicts, however, is just a bad argument to use for the preference. If running a game, sure, run with that, because it's pure personal preference and interpretation there. Don't try to sell that interpretation to all and sundry as the intent of the game designers, however, when the facts simply don't support that interpretation.