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    Best posts made by surreality

    • RE: Tips for not wearing out your welcome

      @A-B said in Tips for not wearing out your welcome:

      Not everything people have been assuming I did or said is true. I just want to say that. (E.g. there was no "hate-filled screed".

      No one claimed you did. No one. I have no reason to believe you did, either.

      That example was in reference to me, as in, 'I would not be excused if I did this, even if the cause is a valid mental health issue I have.'

      It is an example of an unwelcome behavior, a legitimate cause for it, and that legitimate cause not excusing the behavior and not absolving the need to accept the consequences of it. That's it.

      posted in Mildly Constructive
      surreality
      surreality
    • RE: Separating Art From Artist

      @Kestrel said in Separating Art From Artist:

      Although this sucks, wouldn't the child in question be happier, in the long run?

      Potentially! I am (genuinely) glad it worked out for you this way, and the previous work environment sounds awful and inappropriate in a zillion ways I'm (also genuinely) sad to hear you had to put up with.

      Thing is... it isn't always that easy. The job market is pretty harsh in many parts of the world in ways that mean that if you want to eat and keep a roof over your head, you may be stuck in that shitty job and shitty circumstances without any good alternatives. Some folks don't have a ton of marketable skills, either, or means (which are usually financial) of acquiring them to get out of that hole. Sometimes it may involve relocating, which people may not be able to do for any number of reasons.

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: Tips for not wearing out your welcome

      @A-B I used two examples there for a reason, both things you did not claim to do that are also problematic behaviors that arise every so often on games.

      I don't play on Spirit Lake. I never have. I have no idea what you did or didn't do other than what you claim here, which did not include either of those things.

      posted in Mildly Constructive
      surreality
      surreality
    • RE: Separating Art From Artist

      I'm going to take a break from rubbing my temples to make the headache go away to say this, and for the time being, only this:

      Don't justify the public release of information about people without understanding that the primary purpose of this act is to cause direct harm to the targeted individual. This harm can come in the form of harassment online or off. Threats of various kinds -- again, online or off -- are part of the intention here.

      Whether employment is a factor or not, the harassment extends to someone's family as well, as do the threats and shaming.

      It is called 'targeting' for a reason.

      I do not support harassment, full stop. I believe what the Klan does is harassment. I do not believe that justifies promoting harassment of them in return. 'They do harm' does not justify harming people in the periphery of them, and it never will.

      In precisely the same manner, I'm horrified by accounts of people harassing/threatening/shaming the kids of people who came here illegally, who had no volition in that choice. It happens. It's not OK.

      'Sins of the father' is a problem not to be ignored. Handwave it off as 'but look at the harm he's doing!', GreenFlashlight, is exactly the sort of thing you were previously claiming people were doing re: enjoying any of Lovecraft's work: deflecting somehow from an admission that there's a real problem here.

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: Tips for not wearing out your welcome

      @Groth I have been so galled by your interpretation of my words, and selectively ignoring things stated directly, that I wasn't going to bother replying to you further. It was very clear you had a unique interpretation that had no basis in reality, and I have limited patience when it comes to addressing that situation.

      I cannot in good conscience remain silent on this point, and I must ask:

      Is this advice you are dispensing information have received from professionals?

      I am right there with you re: "they at a fundamental level do not understand where you are coming from and they get backed up by the majority because they also do not understand.

      It's intensely frustrating to a level that's hard to put into words and it happens constantly."

      It's dead on accurate.

      This "pretend to have totally different feelings and do not attempt to connect with others based on your real ones" advice? Not something I've heard in decades of therapy, ever.

      Being selective about who you do this with, when, and in what circumstances is a different animal. Is this what you actually mean here?

      posted in Mildly Constructive
      surreality
      surreality
    • RE: The Crafting Thread

      @Auspice Michaels has a stand thing. There's one with a frame built in, and one that clips to an existing frame. Would need to sit next to the desk, but those 40% off coupons are kinda handy for such things.

      https://www.amazon.com/Frank-Edmunds-Universal-Craft-6111/dp/B000YZ7M0W/ <-- Michaels has this one.

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: If you work hard, son, maybe someday you'll RP

      @reversed Mom & Pop video rental shop. Would totally do it.

      posted in Mildly Constructive
      surreality
      surreality
    • RE: Real World Peeves, Disgruntlement, and Irks.

      Up the nose. Up the nose is serious suffering. And you can't escape the smell for days, you just can't.

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: If you work hard, son, maybe someday you'll RP

      @egg It is a gorgeous area. I grew up around 30 minutes from there and am back where I started out now. I was on Gay St. (shut up, MSB) between Matlack and Walnut in the cutest courtyard ever. The apartment was a dream and a steal... but, uh, because not the tenant just before me, but the person before them, murdered someone there rather gruesomely.

      Meanwhile, me: "Is that real wood paneling and ceiling beams? Stained glass? Two story? Full kitchen? Additional attic storage?! Builtin shelves?!?!?!"

      Landlord: "Most people are more disturbed by the..."

      Me: "I'm more disturbed that y'all are otherwise trying to rent one room attic apartments with a single closet you couldn't fit a towel in for $650 and a hotplate passing for a kitchen, with no air conditioning and a space heater."

      Landlord: "Fair enough!"

      posted in Mildly Constructive
      surreality
      surreality
    • RE: Depression Meals

      @Auspice It is seriously one of the best 'quick food that tastes like something a lot more fancy' approaches ever, and 'tastes fancy' is one of those nice things that helps food not taste depressing. Plus you can sometimes get that little glimmer of being all proud of yourself that it took two whole seconds to turn boring into pretty dang good, and those tiny little sparks of 'I did good' are pretty awesome.

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: Tips for not wearing out your welcome

      @kk Many thanks. If I ever do, will credit it so folks know where it comes from. Can include your note about it just above if you like. 😄

      posted in Mildly Constructive
      surreality
      surreality
    • RE: Depression Meals

      @GreenFlashlight Carbs make for comfort food for some reason. Mild, filling, usually warm. They're like the fuzzy blanket of foods.

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: Tips for not wearing out your welcome

      @Sunny It does demonstrate in a nutshell why it's a bad idea to approach this community and games as therapy, though, good lawd. 😕

      posted in Mildly Constructive
      surreality
      surreality
    • RE: The Crafting Thread

      @Auspice Also people with wool allergies, which are shockingly common!

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: Tips for not wearing out your welcome

      @GreenFlashlight said in Tips for not wearing out your welcome:

      Ask people what they mean, but have a couple of other tests you can run in case they're lying to you or misunderstanding you or whatever.

      Seconding this one, big time.

      Also, it's worth pausing a moment -- if you think someone is lying to you -- to consider why they would do that.

      Sometimes it's obvious: 'I don't want to get in trouble!' or 'I am just an asshole who likes being evil!' (Wow, do I wish the last one wasn't a reality we have to contend with in this hobby, but it actually is. 😕 )

      Other times, they're saying something they firmly believe is true for whatever reason -- which may be the same 'assumed the worst and didn't check into it to see if it was really true' amazingly often -- but they're wrong. Someone may have lied to them to stir shit, or even passed along the wrong answer without ever intending to.

      This happens to everyone. It's not something that just happens to people with communication difficulties or challenges reading people's tone. It may not happen as often, but it happens often. (Anybody who claims otherwise is deluding themselves.) These suggestions and tools are useful for everyone, and I hope more people consider them.

      posted in Mildly Constructive
      surreality
      surreality
    • RE: Health and Wealth and GrownUp Stuff

      Good things:

      • FINALLY finished this antibiotic. (That was a looooooootta horse pills.)

      • OMFG we found one that actually works, and I can tell people this, so they will stop prescribing Bactrim (which totally doesn't work, hasn't for over 15 years, and just makes my skin tear right off with any bandages/tape, making any infection significantly worse instead of better). This is a super huge deal, since I had a minor bad childhood reaction to penicillin that got it labeled 'is allergic to'. This is a far-flung branch of the same family and has no adverse reactions at all, so they feel confident they can use it, and similarly far-flung things, moving closer if needs be to check over time. (Also, they seem to grok that things like 'life-threatening organ failure is too important to worry about a minor 12 hour leg rash'. It may have taken them decades and that extreme situation a few years back to come to that conclusion, but this is me not complaining now that they finally have.)

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: Tips for not wearing out your welcome

      @tek All the upvotes.

      posted in Mildly Constructive
      surreality
      surreality
    • RE: The Crafting Thread

      @Quinn Those are incredibly adorable. They came out amazing!

      posted in Tastes Less Game'y
      surreality
      surreality
    • RE: Preference for IC Time On A Modern(ish) Game

      HorrorMU used slower than 1:1 timescales to very good effect on several occasions. There were also periods of faster time to account for time skips when needed in some stories.

      I'm not playing, and likely won't be any time soon if ever, so take whatever I say with that in mind. That said, I very much enjoy being able to take the time to explore a character, including those 'small moments' that can become meaningful, and sometimes even defining.

      That takes time.

      So does the reality that many of us play from work, or between rounds of adulting. The ability to play things out more slowly and pick at them throughout the day (or more likely over a few days) in the Ares web portal has been cited often as a big positive for this reason.

      The giant problem this creates: yeah, you got that great momentous scene handled, but now it's three days later and the rest of the game has moved on so far that it becomes a game of catchup, and you have potentially missed things the character wouldn't have, etc.

      Sure, you can do both things at once, but if (generic) your problem is that you don't have craptons of time to engage with the game in the first place, as is common, that's not a viable solution for (generic) you.

      I like slower. HorrorMU did best with 2RL:1IC at the fastest. Things zoomed along far too rapidly for many to keep up at 1:1.

      Some faster timescales worked -- for example 'this isn't a major events going down sort of period IC, so this week represents all of August 1902, pick and choose your timey-wimey focus for that period and figure it out'. This was best for 'more or less IC downtime' periods than anything else, where the slower periods would come into play again when the action was coming thick and fast.

      posted in Mildly Constructive
      surreality
      surreality
    • RE: The Crafting Thread

      Bobination complete. Probably still missing a bit over half the colors out there at least, but holy crap that took a while. <eyes flouf>

      As a heads-up to anyone trying to eventually flesh out a 'full set of colors', the 'exclusive colors' are not counted in their '489 solid colors', or listed on that card. So there are actually 505 solids. (Yeesh.) (198/505)

      It is worse when you like the other foo, too.

      Flourescents! 2 in the normal light effects lineup. Actually a total of 12, but most are only available in 'packs'. (6/12)

      Variegated metallics! 2 in the normal light effects lineup, 12 more only available in 'packs'. (12/14)

      Pearlescents! 8 in the normal light effects lineup. (7/8)

      Normal Variegated! ...weird crapshoot, some only available in a pack. (19/19)

      Coloris Variegated! All available individually. (24/24)

      Overdyed Varigated! All available individually. (8/60)

      Etoile: All available individually. (35/35)

      Glow in the dark! Available individually. (1/1)

      Satin! All available individually. (18/60)

      Normal Metallics! All available individually (I think). (12/23)

      ...yeesh.

      posted in Tastes Less Game'y
      surreality
      surreality
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