@Miss-Demeanor said in Where's your RP at?:
@surreality I don't see why we're being held to a higher standard than you're holding yourself, or others, to.
Let's see... because the dozen times I said 'maybe looking at the extreme cases is a useless prospect because neither one addresses the real issues that crop up 95% of the time' half a dozen times and y'all kept banging on screaming hyperbolic bullshit like this is a black and white issue? Because that's totally fucking reasonable behavior, right? That isn't even an accurate assessment of the fucking problem here.
Because respecting anybody else's play style as 'live and let live' is simply not something either you or @Ghost was bothering for a hot second earlier onβ’, we have @Gilette chiming in with the consent-twinking shade, and then we have the very notion of a character being removed from play by the actions of someone else as an issue brushed aside with reference to people playing selfish bullshit head games thrown into the mix that is a readily solved non-problem of its own, and watching a pile of people resorting to crazy-ass tangents and side smear-issues in ways I have not seen people not into this do has officially expended my patience with this narrow-minded only-my-view-is-valid behavior. For instance, nobody here who isn't keen on 'any death is cool for any reason at any time' has made the claim that you, personally, because you're ok with this, are the kind of player who would have a shitty day RL and decide to go after the proverbial schoolbus full of PC nuns to make everyone else as miserable as you are RL. Yet, for some reason, y'all have zero fucking qualms insisting that anyone not keen on the same thing you are 'just doesn't want anything bad ever happening to their character', that they aren't interested in playing a game, and a whole shedload of other shit that isn't even suitable to fertilize a mushroom field.
The same exact argument, reversed, has been getting thrown up here over and over again as to why games that allow non-consent PC death (whether by pvp or NPC) should be avoided or not allowed.
Please cite who said the bolded bit and where. I'll be waiting, because I haven't seen a single person say these games should not be allowed to exist, or that people should avoid them. Individual people have said they would personally avoid such games, but if there is so much as a single instance of someone saying what you're claiming here, I sure as fuck missed it.
I'm being told that because I like a game that has a risk of character death, that I am obviously advocating for PVP and PKing and that I want everyone's character to die.
Except you're not. You are explicitly not having that said about you -- at least not by me. In fact, let's go back a few pages... <time machine noises>
@surreality said in Where's your RP at?:
I think this is a mindset thing. For instance -- think about the backgrounds thing. You prefer to go in light and evolve things. It's not so much of an up front investment -- and I think that should be supported as a play style.
By the same token, others do things with a lot of work going in, which is also an approach that deserves respect -- or at least enough respect to not dismiss it was 'being so attached to one character they can't stand to see them go', which is rarely the case.
Essentially, it's just a different approach to the game, and probably a little bit of 'wanting something different from the play experience'. Dismissing the folks who do a lot of prep and get disappointed if their work is ended in a footnote as being overly attached and unable to let go is, to me, as inappropriate as it would be to suggest that you 'just don't feel like doing the work and writing an elaborate multi-step background thing'. That isn't the case at all -- in both of these instances -- and unless the game in question is designed to support one of these general approaches exclusively, it's a space that people of both mindsets are going to have to share. The first step to doing that effectively is by listening to what someone is saying and not instantly diminishing/dismissing it as being indicative of one of the red flags in the hobby like 'overly attached' and 'doesn't feel like putting in the effort' both are, and both are not often accurately attributed at all.
Oh shit, ain't that inconvenient as hell to your current narrative?
I never told anyone they had to play on that game. I never suggested that if you don't want your character to die that you should play there anyways. I'm actively saying, if you don't want that to happen, then don't play on a game where that can happen. I'm questioning why people that don't want character death to be a thing will play on a game where character death is a thing.
Most games include death as a possibility, including full consent games. Every game will have pros and cons to any given player. There aren't endless games around any more. In each case, you have to weigh the pros and cons.
Look, maybe you weren't around in the days of Darkmetal's roving PK mobs or headshots for stealing a bar stool. Maybe you didn't see a group of people throwing pages around about how they were having a shitty day and decided to off a bunch of PCs to make themselves feel better for the flimsiest of reasons -- behavior these days we'd call complete bullshit, but was ardently supported up until the earliest days of MSB post-WORA by some very vocal folk. Maybe you missed all the conversations about how if somebody wanted to get their rocks off OOC by fucking up somebody else's day OOC by screwing with their character and making them upset or being a vengeful ass after getting shot down for TS meant it was time to start threatening PK as completely and totally valid ways of enjoying a game, but I didn't, and I've seen all of the above first hand, seen it championed as super cool gamer behavior, and that's just fucking crazytown bunk. It is behavior as horrible and immature as all of the pretty snowflake princesses who can't bear to break a nail and will flail and pout and scream OOC the moment they don't get their way in the exact way they want to get it.
Both of these player types? Frankly, they can fuck right off and I'd have zero qualms banning the shit out of either extreme, having no patience for either. The problems as they exist in reality are not with these extremes, however -- now we seem to be smart enough, collectively, to show these idiots the door, whichever side of this particular argument we're on, because it seems to be recognized, finally, that both of these extremes are examples of toxic player behavior that will eventually poison a game if permitted to take root.
β’Β And I still love you both but, jesus, you're being rabid in this thread.