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    TheBigD

    @TheBigD

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    Best posts made by TheBigD

    • RE: Usekh aka Branwen@Darkspires

      Loved his character on DarkSpires. Humour is the best and only weapon against this darkness and Branwen wielded it sharply.

      Fuck cancer, man. Fuck cancer.

      posted in Mildly Constructive
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      TheBigD
    • RE: Discworld: The MUSH

      The discord link you have up the thread a bit has expired. Is it possible to get a new one?

      posted in Adver-tis-ments
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      TheBigD
    • RE: Wildly Out of Context

      @silverfox Why does Trump, suddenly appear... whenever poop is near~

      posted in Tastes Less Game'y
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      TheBigD
    • RE: Star Wars or Starfinder?

      I'd like to see a Starfinder MU*.

      posted in Mildly Constructive
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      TheBigD
    • RE: MUs That We Would Love To Make (But Won't)

      @grayson And at least one of those people queuing up is intending to shank you.

      posted in Mildly Constructive
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      TheBigD
    • RE: Best News of the Day, Today

      @Ghost I hope it's good. Mel Brook's humor is such that I think a lot of his old stuff couldn't be made today.

      posted in Tastes Less Game'y
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      TheBigD
    • RE: Player Omsbudsman?

      @runescryer said in Player Omsbudsman?:

      So. An idea that I've been tossing around the recesses of my mind for a while now is the concept of an ombudsman position on a game. Basically Staff/Royalty whose sole function is to be an advocate for the players of the game. Someone who is not regular Staff that players can bring concerns to without fear of having said concerns either handwaved away or met with claims of the player being uncooperative, hostile, misrepresenting the facts, or any of the multiple ways Staff can sabotage their own games. This isn't a concept for complete lost cause games, but more for those games that honestly try to do things right, but might have bad instincts when it comes to Staffing and some control freaks are given power they really shouldn't have.

      Thoughts?

      Most, if not all, of your staffers should have the player's interests at heart, and player interests should generally align with the staffers. If not, then it won't matter if you have a staffer with the soul purpose of advocating for the players. If the staffers won't take the player's considerations seriously, then why would they take that particular staffer seriously? And if players don't believe that they are being treated properly, they won't put their trust in that staffer.

      posted in Game Development
      T
      TheBigD
    • RE: Characters You Enjoyed Playing

      My first mu* was a mud named Redemption. I messed around a bit and didn't make much headway, until I convinced a friend to join me, and we made the dragon siblings Ying and Yang (me). Many good times taking the fight to the bad guys, and as many good times playing the bad guys.

      With the passing of Dark Spires, and the imminent closure of Mechanipus, seems like all I have left are memories. 😐

      posted in Mildly Constructive
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      TheBigD
    • RE: How to start?

      As someone who still idles on the grid instead of the OOC room, I find that people tend to come to me when I do that. I do also ask in OOC and occasionally PUB, but most of the time, people show up in the IC room I'm in and inquire if there is RP to be had.

      posted in Mildly Constructive
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      TheBigD
    • RE: WoD Alternatives

      @wildbaboons Dark Spires was awesome. 😄 Miss it so much.

      posted in Mildly Constructive
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      TheBigD

    Latest posts made by TheBigD

    • RE: Best News of the Day, Today

      @Ghost I hope it's good. Mel Brook's humor is such that I think a lot of his old stuff couldn't be made today.

      posted in Tastes Less Game'y
      T
      TheBigD
    • RE: MUDStats down?

      @Hella Thanks very much. It's good to have a listing, even if it is not as extensive.

      posted in Mildly Constructive
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      TheBigD
    • RE: MUDStats down?

      So since mudstats is dead, or at best, an empty zombie... is there another site that comes close to providing the same sort of information about all text based games?

      posted in Mildly Constructive
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      TheBigD
    • RE: RIP Melkir

      @Hella My condolences. May he rest in peace.

      posted in A Shout in the Dark
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      TheBigD
    • RE: The Worst Thing You Have Done in this Hobby Thread

      @buttercup In my mind, at least at the time, I don't think there's anything to apologize for. To me, anyways. I admit I giggled at the dog's name. I thought it was a joke. One in extremely poor taste, but still a joke.

      I do admit to still being baffled by Shangrila. A lot of weird, not nice shit went down there. I only logged due to a friend's insistence, and when they got bored and left, I never logged there again.

      posted in Mildly Constructive
      T
      TheBigD
    • RE: Season of Endings

      @tinuviel May your road be sunny and straight.

      posted in Mildly Constructive
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      TheBigD
    • RE: The Worst Thing You Have Done in this Hobby Thread

      @buttercup THAT was you? 😮 xD

      posted in Mildly Constructive
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      TheBigD
    • RE: Is Min/Max a bad thing?

      @arkandel I'm of mixed thoughts on this.

      On the one hand, if it's just min-maxed stats? That alone won't win fights if said stats mean +2 extra damage over everyone else, or maybe a few more of the bad guys fail their saves on that fireball.

      On the other hand, if it's full out min-maxed everything? Eeesh. I'm watching my current GM struggle to contain the character of his son, who has definitely picked a very good class for min-maxing. He can do ridiculous damage, to the point of one-shotting anything we've faced for the most part. My buddy-GM has had to pull out all the tricks just to slow his son's character down. xD There's a broad line between "I do a little more damage." and "Nothing lives if I can get close enough to hit it." The GM knew the risks, but it's his son. We've not been robbed of our fun, such is our GM's ability. But if his son was a jerk, or he was inexperienced GM? Yeah, that'd be a whole lot of not fun.

      When I GM, I allow folks to min-max stats. But I really encourage character flaws too, everyone needs an achille's heel. Mooks are for killing, as they say, but you can be darned sure that if the BigBad gets a whiff of you, they're going to be studying your character from afar. They may find out that they need to stab you in the girlfriend, or long lost twin or something, to bring you down without having you get close enough to one-shot them.

      posted in Other Games
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      TheBigD
    • RE: Player Omsbudsman?

      @runescryer said in Player Omsbudsman?:

      So. An idea that I've been tossing around the recesses of my mind for a while now is the concept of an ombudsman position on a game. Basically Staff/Royalty whose sole function is to be an advocate for the players of the game. Someone who is not regular Staff that players can bring concerns to without fear of having said concerns either handwaved away or met with claims of the player being uncooperative, hostile, misrepresenting the facts, or any of the multiple ways Staff can sabotage their own games. This isn't a concept for complete lost cause games, but more for those games that honestly try to do things right, but might have bad instincts when it comes to Staffing and some control freaks are given power they really shouldn't have.

      Thoughts?

      Most, if not all, of your staffers should have the player's interests at heart, and player interests should generally align with the staffers. If not, then it won't matter if you have a staffer with the soul purpose of advocating for the players. If the staffers won't take the player's considerations seriously, then why would they take that particular staffer seriously? And if players don't believe that they are being treated properly, they won't put their trust in that staffer.

      posted in Game Development
      T
      TheBigD
    • RE: RL Sads

      @smile Brains suck that way. hug

      posted in Tastes Less Game'y
      T
      TheBigD