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    Best posts made by Thenomain

    • RE: 365 Prompts

      ONE-FIFTH OF THE WAY THROUGH, FOLKS! CAN SHE DO IT? WILL SHE CHOKE ON 95, “DESCRIBE A TIME A COMIC BOOK CHARACTER LET YOU DOWN”?! STAY TUNED!

      posted in Readers
      Thenomain
      Thenomain
    • RE: POLL: Super Hero MU Gut Check

      @The-Tree-of-Woe

      Yeah, but I'm often the person who has to make this level of decision, when I'm the coder. I try to impress on people that how information is available is dependent on what the information is. I am always concerned at making sure that the information makes as much sense and is as easy to find as possible. (I've always learned information defined as: Data that is Accessible & Timely.)

      I am more than willing to change my own methods of garnering information, but unless staff assures the data is accessible to the average dunce, then who cares where it's kept?

      I'm always looking for input, so in that sense there is no finality and therefore no "agreement". Only "improvement". This has never been an either/or debate.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Classic World of Darkness

      @Coin said in Classic World of Darkness:

      We need the conversion finished first before I feel comfortable needling @Thenomain until he's willing to do it. >.>

      Yeah, because between you, @tragedyjones, and @skew I'm not having people trying to fill my days off.

      posted in MU Questions & Requests
      Thenomain
      Thenomain
    • RE: Downvotes

      @Pondscum

      At a certain point, people with negative votes have a time limit between posts, as we discovered with Anonymous.

      posted in Suggestions & Questions
      Thenomain
      Thenomain
    • RE: Mira from Arx

      @auspice

      gina tores

      Gina.

      (That picture came out much longer than I intended. I am not going back to fix it because just...look at all...that. Laurence Fishburne, I hope it's worth it.)

      posted in A Shout in the Dark
      Thenomain
      Thenomain
    • RE: Indicating Discomfort in a Scene (online)

      @surreality

      I'm going to stick with the definition of 'kink'. If you two want to open minds or re-define it, please find another thread to do so as I'm not buying it. I'm trying to find social and codewise solutions to people's discomforts in scenes, without singling out the people who like to push their own boundaries. It's a shared space, and should have tools to make that comfortable.

      Right now, I'm not comfortable, and will continue to call it RP Prefs.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Most 'Plug & Play' Friendly Server?

      I am biased heavily toward TinyMUX, and all of my code is tested on it, but Rhost has a bit of a fan base, and Penn has, yeah, @faraday and also @Volund. I would focus on: Who do you know? What servers do they use? Can they point you at things?

      posted in MU Questions & Requests
      Thenomain
      Thenomain
    • RE: Really wierd happening...

      You keep backups for more than having a backup; you keep them so you don't lose work. I have all my code off site as well but I would cut my wrists if I had to build a game from scratch. Do. Backups.

      posted in Code
      Thenomain
      Thenomain
    • RE: Mira from Arx

      @insomnia

      I look at that and I wonder, how does she keep that hat on? I imagine it’s hat pins. That is, she could accidentally jab it into her head while just putting on her hat. Yet more proof that if all I have to do is werat a tie every day, I am easily a hundred times more comfortable than a woman, and that this has been true for at least two centuries.

      posted in A Shout in the Dark
      Thenomain
      Thenomain
    • RE: Indicating Discomfort in a Scene (online)

      @surreality

      So, RP Prefs.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Most 'Plug & Play' Friendly Server?

      @faraday said in Most 'Plug & Play' Friendly Server?:

      regedit is used in exactly one thing, which is the wiki-dump archive of the BBS and news systems. I wouldn't really call that cause for dubbing it impossible 🙂
      But possible or not I have zero interest in porting it to a different codebase, nor would I encourage anyone to try. It's a PITA.

      I was, what, two-thirds the way through before I hit this? Unless your code technique got horrible in the past five years, I can't imagine it being hard, just tedious.

      posted in MU Questions & Requests
      Thenomain
      Thenomain
    • RE: 7th Sea dice

      @faraday

      🍺

      For you.

      posted in Code
      Thenomain
      Thenomain
    • RE: Mira from Arx

      @auspice

      I didn’t recognize her dressed.

      I mean...er...I didn’t recognize her dressed.

      posted in A Shout in the Dark
      Thenomain
      Thenomain
    • RE: Indicating Discomfort in a Scene (online)

      Who remembers +warn?

      Who remembers what it does?

      For the rest: '+warn <character>' was a command that sent a simple personal message to someone else: My character is on the edge of violence due to actions your character is following.

      This was a PvP indicator, and it was moderately successful. The goal of it was to indicate that the user is going to go along with this, and asks if the the recipient agrees. It gives the recipient a chance to stop and negotiate without breaking the flow of the scene for everyone every ten minutes to check if everyone's fine with how things are going.

      I think PvP became more of a social stigma in the WoD circles so its use diminished, but it still exists here and there. It takes the burden of trying to figure out just how to say something in a way that won't cause more problems off your shoulders. Just 'warn bob': Okay, Bob has been warned that your character's on the edge of nastiness. Boom, done.

      You can always not use it. There are very few Mu* commands that are not optional. But people seemed to like having the option of starting a conversation without having to figure out how to start it.

      This is how I imagine the Stoplight system.

      --

      Incidentally: The first option, Lines and Veils, is a different take on the RP Prefs setup, where things are defined ahead of time. Someone mentioned there not being a "beforehand" option, and like 'warn' and not having to make a big deal of things, pre-defining your wants and bugbears is every bit a part of communication as waiting until you're feeling uncomfortable.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Setunion

      Do you know about Venn Diagrams?

      Union: add the two circles together.
      Intersect: just the part where the circles overlap.
      Difference: the first circle minus the second circle.

      Each circle is called a 'set', as in a set of numbers, a set of words, a set of shapes.

      Union: everything from both sets.
      Intersect: only things that are in both sets
      Difference: things in the first set that are not in the second set (set1 - intersect)

      On Mu*, the set functions will also sort and return one, and only one, of each item, you may start with 'a a a', but you will end up with 'a'. (Aka, a distinct set.)

      posted in MU Questions & Requests
      Thenomain
      Thenomain
    • RE: 7th Sea dice

      @faraday said:

      If I were going to do a 7th Sea game on a MUSH, I would just take SumOfDice/10 and be done with it.

      I'm planning on showing the results and saying "enjoy!"

      "5 3 1 1" + "6" is legit, and is better for the rolling player. Then again, I don't think the game is designed about worrying this much. If you get 2 Hero Points for having "5 1" left over, then that's something you get for overcoming more potential danger. Both the ST and the players seem to be on the same side, as instructed by the rules: Let the players be awesome in the face of adversity.

      posted in Code
      Thenomain
      Thenomain
    • RE: Map Maker, Map Maker, make me a map...

      Drawing your own map is probably much easier than Campaign Cartographer.

      posted in A Shout in the Dark
      Thenomain
      Thenomain
    • RE: Indicating Discomfort in a Scene (online)

      @Tempest said in Indicating Discomfort in a Scene (online):

      I think, in my 5~ years of WoDing, I've seen a whopping two instances of genuine Player Killing.

      I hope it was Character Killing instead, or at least you called the cops.

      Also, I was talking about PvP, not PK. I hope to champion allowing people to be more comfortable that the former doesn't have to lead to the latter.

      @kitteh said in Indicating Discomfort in a Scene (online):

      once you're moving beyond something as obviously delineated as 'PvP is about to happen' as your use case, I'm not sure what gains it has over page.

      Then it's not for you, and so don't use it. If you're asking me to explain the thinking of its creation and the people who used it, I did try to; I'm not sure what else I can say other than if it makes people more comfortable to have an impartial and impersonal notification as an invitation to discussion, then there is value in it.

      When you're already uncomfortable and more than likely a bit introverted, knowing that there is even the option, that someone is on your side, can do wonders.

      --

      As an aside, @faraday and @surreality are talking about different levels of responsibility. I do think that saying "this is a game and you're here voluntarily, so be aware of what's going on here" is a kind of responsibility.

      Those of us from WoD games are used to AUPs and Ethics News Files that are pages and pages long. I find any straightforward explanation refreshing.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Is there a niche for Urban Fantasy that isn't WoD or FC-based?

      @Collective

      Excellent. Conan is about as low fantasy as it gets (with some Romans v. Celts themes maybe getting a bit lower). Best of luck with the project.

      posted in MU Questions & Requests
      Thenomain
      Thenomain
    • RE: 7th Sea dice

      @Glitch said:

      Just some clarification, you get a single hero point if the GM decides to purchase the remaining dice (no matter how many there are) and the GM gets danger points equal to the remaining dice.

      The number of remaining dice and not its total, to be even clearer. My brain keeps coming up with minmax bullshittery: It's better to pick "6 2 1 1" + "2" than "6 2 2" + "1 1"? Why? What fun is this at all?

      I don't think it brings anything to the game. While I'm tempted to agree to "total / 10" (remainder = there are remainder dice), I'd like to see if "pick 10s as usual, 1 hero point and 1 villain point for any number of leftover dice" is enough to make this less aggravating.

      edit: I thought of a potential for why a situation would be to bring more villain points to the ST, if it's rarer for them to get these points and therefore harder to challenge the players.

      posted in Code
      Thenomain
      Thenomain
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