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    Best posts made by Thenomain

    • RE: Good TV

      @sockmonkey

      DEREK!

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: How should IC discrimination be handled?

      @faraday said in How should IC discrimination be handled?:

      The problem on a MUSH, IMHO, isn't the departure from historical norms in and of itself, it's the scale on which it's done. Instead of one protagonist being "the special one", you've now got a whole town full of them.

      This is why I wanted to hilite Victorianna. It has come up with an excuse to allow the players to be Special Snowflakes in a world that does not well appreciate them, yet needs them.

      And this is, to me, the perfect D&D-based world. Adventurers are reviled as being lower-class, as being basically serial killers and thieves with just enough conscience to be let into the outskirts of town because they're necessary, they're needed, like mercenaries and libertines but not quite as stable nor as organized.

      Rat Queens is a comic that speaks to my D&D heart.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Is there a basics of CG out there somewhere?

      @ixokai

      Except that chargen is not mandatory. It's nice as hell, it saves brain cells from the Stygian abyss, but we used to get along without it. Hell, finding a WoD game where the chargen was complete wasn't usual until around the Haunted Memories days; woe be to staff who approved a character without double-checking the sheet beforehand.

      But necessary? No. The only things you need on an RPG style game are a way to record values, a way to see values, and a way to resolve conflicts. Everything else is either management or is handled in the rule books that everybody playing has on their shelves.

      I hate chargen code more than any other code in this insane hobby.

      posted in MU Code
      Thenomain
      Thenomain
    • RE: The Kitten Army (GIF Heavy)

      I don't know why I don't have Three Panel Soul on constant repeat.

      Cats

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: How should IC discrimination be handled?

      @surreality

      Which brings up the dangerous question: What forms of discrimination are not valid? This was the core of my responding to @Ganymede a while ago. At what point do you tell people to ignore the other person? Which discriminations are not worth your time to combat?

      Let me put out my personal list of things that people need to have full understanding of what they’re ICly discriminating against and need to make sure that others know that this isn’t your discrimination:

      • Sexual orientation
      • Race/skin color
      • Economic class
      • Physical defects
      • Mental defects
      • Religion

      Once on Fate’s Harvest, a bunch of us atheists were banging on about the harm of organized religion, and someone piped up to say they were Christian and the conversation was making them uncomfortable. So we stopped.

      As long as people are this way OOC, I think we could give them a lot more latitude ICly.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Is there a basics of CG out there somewhere?

      @ixokai said in Is there a basics of CG out there somewhere?:

      Also, don't say 'trust me'.

      Wow, you've gone from conversational to confrontational in short order. For someone who spent almost the entire post positing what I may have been thinking, I can imagine where these trust issues may be coming from, but maybe a little less of the defensiveness.

      posted in MU Code
      Thenomain
      Thenomain
    • RE: Good TV

      @aria

      Wait until you get to Season 2. You'll be all:

      alt text

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: How much Code is too much Code?

      Who here remembers when we had language code, invisibility code, and table code that would allow for spying? This was all stuff players wanted. It got pretty complex, too, and while I almost never used it, people thought it was a lot of fun.

      While "fun" is subjective, I still agree that it's the #2 reason to allow code to be heavy. Heavy code is either a lot of little commands, or a code with high complexity.

      The #1 reason has been touched on once by Ark and kind of by others: To help staff and players facilitate gameplay. Not "have fun", because as above it's subjective and there is nothing fun about 'stat/set strength to 2'.

      To me, code is more like an RPG rulebook. It might have things in it that are fun or funny, but in the end its job is to get you ready for the fun. The dice aren't there to be fun, but tools that you use when you play the game and hopefully have fun.

      --

      Ninja'd by @Ashen-Shugar:

      @ashen-shugar said in How much Code is too much Code?:

      One thing we, as coders, can do for the end user, even if that end user is another coder?
      Empower them. Give them the tools needed to do what they find fun and enjoyable. And make life easier for them to do what they enjoy and want to do.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: +poseorder and +repose

      I have a poselog command, not posted anywhere because I don't feel that it's finished. It's the poselogger that's running on The Reach/Fallcoast in the OOC room. The parent room was tweaked to be very obvious about its presence, but without a guarantee that a game sets up the main room this way I never felt it was ready for release.

      There's a secondary problem in that "players can turn it off", if it's turned off by random player #12 then it becomes a tool used for fighting and not the purpose of keeping "pose order" in order.

      To me, the only uses of code like this is to be able to check what was just said and to log it for easy posting.

      @skew said in +poseorder and +repose:

      +poseorder : Shows the last few individuals to pose, and the order in which they posed it. When you reach the top of the order (ie, when it's your turn, and everyone else has posed), it sends you a message saying it's your turn (along with a bell, if possible).

      Most clients ignore the ASCII Bell in the same way they ignore the ANSI flash code, because it's easy to abuse and cause so many headaches. I'd like the option to have it hilite my name or alias in the rollback.


      I am @surreality levels of paranoid about this kind of code. For instance, mine lives on an object. If the object is moved from its settled location, then it self-destructs. Even though any player in the room with you can log everything, and many players log literally everything that crosses their screen, there somehow is a difference between a player doing it and the entire game doing it.

      I don't understand this difference, but I acknowledge it. That said, everyone needs to know that there is no implied privacy on a Mu*. It's downright trivial to turn on a "log everything" switch and boom, everything that everyone types is recorded to a file. Host sites can do it without having any access to the Mu*. This is plain text sailing back and forth between two computers.


      All that said, has anyone considered asking SW DOD for their code?

      posted in MU Code
      Thenomain
      Thenomain
    • RE: RL things I love

      @EmmahSue and I have been playing Pandemic Legacy (Season 1) on Tabletop Simulator and we're 1/3rd through the game's 12 Month storyline and I have to say that it is a storyline. It's not a story game like Near and Far, but it's definitely a story.

      (There are no spoilers here. There is one, but it's so esoteric that until you play you won't know what it is.)

      Right now we're playing Jung Li, Dispatcher, and Joe Bob (not Joe-Bob, but his last name is Bob), Medic, co-workers for the CDC flying around the world non-stop to contain four sudden and ongoing epidemics: Squanch, Scout, Jaeger, and Coda. Things have become tense, and our working status may be strained in the coming months.

      We have stuck with the same characters since the beginning, because they work so damned well together, and we have been fortunate that certain cities have become resistant to infections, though as the game changes we're going to be hard-pressed to be able to do everything we need to do in the future.

      We are both looking forward to what I'm calling "board-game caused adrenaline".

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: How much Code is too much Code?

      @arkandel

      All design is compromise.

      Though as a coder I try to subscribe to this philosophy:

      In anything at all, perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away[...]

      (Antoine de Saint Exupéry, Terre des Hommes)

      But then, I spend way too long coding even the simplest thing.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: +poseorder and +repose

      @skew said in +poseorder and +repose:

      As for borrowing from SWDOD, it's Rhost. Not sure how compatible, but I guess I can ask?

      Rhost is now more or less a superset of Mux, so with a few exceptions it should be backward compatible without much issue.

      posted in MU Code
      Thenomain
      Thenomain
    • RE: RL things I love

      @cupcake said in RL things I love:

      1894 [...] Buryl [...] Pearl [...] Pearlie

      If anyone modern gives shit to someone named "Shantiqua", you just point this out.

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: How much Code is too much Code?

      I want to note how much I hate RP rooms with their generic names and hanging off the OOC nexus. Whatever I can do to get rid of them, I will try to do.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • Thenocode and Muxify

      Because of the way Muxify searches out comment blocks, some of my code breaks it and people who are doing a simple cut-paste-muxify will occasionally run into broken code because Muxify removes a huge chunk of code.

      This is because I like switches, and because I like matching switches, and to match switches I use a lot of this: /*. And this: */. And this: */*.

      The first two are the "block comment begin/end" notifiers, which Muxify will happily strip from the compressed code. And so my goal of having code that is easily cut-n-pasted is, er, cut short.


      Here's the solution. Before copying over into Muxify, pull all the code you want to put into a text editor that is more advanced than "Text Edit". Textedit++ (windows), Sublime Text or Atom.io (any), or BBEdit (mac) are your go-to editors.

      1. Find
      2. Select the "Regular Expression" option for finding
      3. (?!^)(\/\*|\*\/)
      4. Hand-compress any matches.

      It will match any /* or */ not in at the start of the line, and you can decide what to do from there.

      WARNING: Not everyone puts the end-block-text at the start of a line, so for other people's code this may match false positives. Ignore them.


      I hope this helps.

      posted in MU Code
      Thenomain
      Thenomain
    • RE: Pineapple on Pizza

      @arkandel said in Pineapple on Pizza:

      @thenomain I hate ham 😞 I don't know why.

      Could be that it's too often over-cooked and ends up leathery and dry, could be the taste of the fat, or otherwise the mouth-feel.

      I can think of only two foods I refuse to eat: Brussel sprouts (because it smells like compost to me), and squid and the like (because my brain thinks it's eating snot and I haven't had it as a good carrier for flavor yet).

      The only people I feel sorry for, and I genuinely do feel sorry for them, are those who will only eat one classification of food. The most popular in my region is 'Americana', burgers and meat and very little else, for example. It's like refusing to listen to anything but music from your High School years; what a sad and boring life that is.

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: How much Code is too much Code?

      @faraday

      Well if you read your Skype more often than when I reminded you to here, you’d already be reading my request.

      Besides, I love my temproom code. There was no good temproom code for Mux before it, and I’m claiming it’s popularity. I mean, it might not be true, but it was one million times easier to set up than dynamic room code. Exactly one million.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: New Start Databases

      I've been begged to put the CoD (WoD) system in a startup db for a while. At the speed in which this game line changes and I improve it, tho, I don't think it's quite possible without more dedication than I have the time for. I'm actually quite a bit saddened for it.

      TinyMUSH has Ambryl's latest softcode-starter in it.
      TinyMUX has the dated yet still functional SMP (SPM? SFM? I can't remember).
      Penn apparently has a Faraday bundle (so good).
      I suppose it'd only be fitting if Rhost had an option too.

      posted in MU Code
      Thenomain
      Thenomain
    • RE: Life... in outer space!

      I have a stupid sci-fi theory that lives in my head, that I kind of like:

      You know the gray aliens? Those are us from the future. That's how long it will take us to work it out, knowing by that time we'll be commonly screwing with our own biology. We might as well be aliens to ourselves, tho I wouldn't say as we are to ants as I would ourselves to early Neanderthal, or similar hominid.

      The idea that any civilization can survive for thousands of years drives my scientific self insane, because we can't even keep a moderately small civilization going for a few hundred years without it fracturing.

      It also reminds me that the sentiment is moot if we don't try to get off this planet.

      Then I just get depressed.

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: Period Piece Face vs Modern Face

      @zz said in Period Piece Face vs Modern Face:

      I would lean on the side of Scarlett Johansson having a period face. It's just very early American 1890s through noir.

      Great, now I’m imagining her in a flapper dress and carrying a drum loaded machine gun.

      This is not a bad image, but now I am super distracted.

      posted in Mildly Constructive
      Thenomain
      Thenomain
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