@tragedyjones said in Fallout: Montreal:
My body is ready. I am going to assume this will go live whenever the Fallout 76 beta is to torment me.
Well then you could have your survival sim in one window and RPG in the other. Win-win!
@tragedyjones said in Fallout: Montreal:
My body is ready. I am going to assume this will go live whenever the Fallout 76 beta is to torment me.
Well then you could have your survival sim in one window and RPG in the other. Win-win!
n.b., when I say "arena battles" I mean the field that you're playing on is an "arena" in concept, not literally. It might as well be, for all that it matters. I am (we are) comparing this to BattleTech: The Crescent Hawk's Revenge, which was a story surrounding the lore. As much as I've enjoyed Hare Brained Schemes' interpretation, the bits where I'm not engaging the lore is so much random tabletop scenarios. It's not bad, it's just not as good.
That version was really pretty fun. It wasn't just a series of arena battles like the current version.
"But Theno, Battletech is all about the arena battles!" And yet the 90s top-down game managed to make it more, much more. (Okay, they managed to make it an anime storyline, but this was before animes were a big thing so I'm giving them credit.) CarWars managed to do something similar; you did have to do literal arena battles but on the road the battles felt a whole lot different and getting from place to place served a purpose and was fun. "Hahahahaha you almost stopped me from getting to this town limping on three rims and one blown tire and half an engine on fire but now I'm back for revenge motherfuckers! HAHAHAHAHA!"
Ahhem.
I always wished I could play as Comstar, the only group to apparently have their shit together.
@tyche said in General Video Game Thread:
Girls can't play Battletech.
Knowing that you're being sarcastic, it hit a "This Makes Me Think Of".
This makes me think of the Battletech Mush that was out for, oh, a very long time. Many of the key players who made it possible, from the math to the coding to the players, were women.
@jaded said in General Video Game Thread:
Just goes to show how much a vocal minority can put a ruinous spin on something.
This is the sound of my whimpers of pain as I bite my tongue so hard from this setup.
Are we still battling for Azeroth?
We've been doing that since Warcraft: Orcs and Humans.
Did we take a break to battle for Pandera (Pantera, Panthera, whatever) or Demontailpeople, and now we're back to basics?
More importantly, if we put all the Blizzard-produced cinematics together, would we end up with a better movie than the Warcraft movie?
Trick question: The answer is yes.
@arkandel said in Mux Logger Objects:
@thenomain Future MUSH historians will thank you!
The OOC room for The Reach?
I deleted them at her request.
Future MUSH historians will thank me.
I just store in an SQL table. So much more satisfying.
Once @Chime told me that it had hit several gigabytes, but it had been recording every pose in the OOC room.
For five years.
And while you're waiting, adapter, monitor, keyb--
You know what, I'm not sure why I try to make suggestions on this board when so many people are willing to explain what's wrong with the help given by people.
And not just me, but it's still all over this goddamn board: Why someone saying "x" is not taken as a friendly suggestion, not taken as an idle bit of help. So many of you are so goddamn selfish as to not even see when people are being nice.
So fuck it. Whatever. I'm broken.
External keyboard, mouse, monitor, close the screen, to have a desktop.
Really, there is nothing more you need to do.
The pose logger isn’t yours?
Man, you should totally take credit for it.
Again, I can disassemble it for anyone with permission.
My commentary is not served well by my subtlety. While it would be nice for this to be an easily maintained and updated thing, I’m not expecting any centralized anything for anyone. It has been tried by multiple people and the moment that they no longer feel like maintaining it, it slowly decays.
While it is the most super awesome that you’re doing this, anybody who expects you to be the brain behind it would be foolish. If it spurs people to maintain their own thing that would be awesome. A better maintaining system would not be perfect, but would be a bridge from the former to the latter.
Or I could leave well enough alone.
Hey Steam, about your suggestions:
Fallout 3
Since you recently played Fallout 3: Game of the Year Edition
Really?
@derp said in Mux Logger Objects:
(Also what's horrible?)
Horrible:
DROP TABLE IF EXISTS mush_poselogger_status;
CREATE TABLE IF NOT EXISTS mush_poselogger_status
(
status INT NOT NULL,
description TEXT,
PRIMARY KEY (status)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
INSERT INTO mush_poselogger_status VALUES (0, '');
INSERT INTO mush_poselogger_status VALUES (1, 'NOW LISTENING');
INSERT INTO mush_poselogger_status VALUES (2, 'NO LONGER LISTENING');
INSERT INTO mush_poselogger_status VALUES (3, 'START OF SCENE');
INSERT INTO mush_poselogger_status VALUES (4, 'END OF SCENE');
Sure, I couldn't have just made it an enum, could I.
Horrible:
&_header Poselog Front-End=wheader(%0)
&_footer Poselog Front-End=wfooter(%0)
&_divider Poselog Front-End=wdivider(%0)
&_notice Poselog Front-End=[ansi(xh, GAME:)] %0
&_alert Poselog Front-End=[ansi(r, >%b, nh, %0, nr, %b<)] %1
&_lbuf Poselog Front-End=config(lbuf_size)
&_isstaff Poselog Front-End=isstaff(%0)
The _ makes them dark and wizlocked. I'd moved on to &.xxx
since then, to make it a bit easier to maintain. And easier to type.
There are other things, but those are the main ones.
@faraday said in A (Mildly Complete) List of Current Games:
If somebody could [...] work together to make a central directory, that would be ideal IMHO.
For instance, starting by suggesting that somebody who is currently manually keeping this all up to date do it on a wiki where it's easier to get help and add and compile information?
Way ahead of you.
Also, TinyMUX.
https://github.com/thenomain/Mu--Support-Systems/blob/master/Global Pose Logger.txt
I can check out and post @Skew's poselogger with his permission, of course.
(edit: nnnnghhhh, some of this is pretty horrible)
@jennkryst said in oWoD - Is there such thing as a good one?:
that oldest of currencies:
Exposure!
Oldest? Exposure of your skin, maybe!
@tnp said in New Games and Feature Characters...:
In general, I'm wary of games where the WHO or +who list does not include the number of unique logons. I want to know if those 50 alts really belong to just 10 players.
I honestly love games where people have 5 alts, because the chances of them being active on one of them have just gone up considerably, which raises (not near as strongly) the chance of them being active on two at a time.
Unless even with five alts they are still entirely idle. That's a ghost town.
@sunnyj said in oWoD - Is there such thing as a good one?:
Quite frankly, @thenomain! Where is your LOVE for the ART of coding?! The pursuit of greatness!?
I already know that I'm great.
That's why I pay for my meals with little squibs of code written on the napkin.