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    Best posts made by Three-Eyed Crow

    • RE: What's missing in MUSHdom?

      @zz
      Janus (coder friend of ours) could probably make one.

      Like, Evennia and Ares have the potential, I feel like, to have a ton of plug-and-play features in a few years, if developers take an interest in them.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Spotlight.

      I feel like a lot of this comes down to the old issue of getting enough GMs/STs to support your players. You can try to mitigate some of this with encouraging player GMs and automating some stuff, but STs are always going to be the attraction to a story game, and demanding they do 100 things in 1 day is neither fair nor reasonable.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: What's missing in MUSHdom?

      @kanye-qwest said in What's missing in MUSHdom?:

      @faraday Ok but that's not what I was referring to. I meant the type of social rp that ignores a setting element. It's having 'pizza and movie night' in an apocalypse. It's having fifteen outfits and doing a secret santa in a fantasy garbage world where everyone is starving.

      This was my issue with the zombie game No Return, admittedly. There was a disconnect between what the game was billed as, zombie survival, and what a lot of people ended up playing, which sometimes felt more like RP camping trip with interpersonal drama. I do think the persistent setting and 24/7 RP set-up of a MU environment is going to be a detriment to that kind of theme. Not sure how you solve this on a public game of any size, though RPI/MUD-like environment elements would probably help.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU(SH|X)

      @krmbm said in Wheel of Time MU(SH|X):

      With Ares in beta... any word on how this is shaping up? I'm on book 3 on Audible ATM, and it's got the hankering going.

      You may not feel this way when you hit book...beyond 4 (I think 8 was my breaking point), but it's still a great RP setting nonetheless!

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU(SH|X)

      @krmbm
      Oh, yeah, I don' t think a MU with canon characters or in the Rand al'Thor period of the books is workable, but the general setting is a good one.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: A Game of Thrones MUX Discussion

      None of the non-Blood of Dragons A Song of Ice and Fire MUs have ever been bothered by GRRM to my knowledge. The only 'bothering' that seemed to take place was Nymeria saying nasty things about them on her social media platforms, which isn't so much 'bother' as 'kind of funny.'

      The guy has written statements that he doesn't like fan fiction and if game-runners feel like they want to honor that, that's one thing, but unless you try and make money off this stuff, the lawyers circling the wagons is 99% not a concern.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Travel Times - Enforced?

      @pyrephox said in Travel Times - Enforced?:

      I want some sort of acknowledgement of travel times involved that cuts down on the teleportation issue (unless you actually have teleporters), but I don't know that it needs to be isolation in a grid room. These days, I'm more leaning towards some sort of off-screen time resource that can be spent to do off-screen actions, /including/ travel time.

      I like this a lot, for my own inclinations as someone who's not really on a game to play a travel sim but does want some way to approximate the sense of scale/challenge of a big expedition.

      Thing is, there's a segment of players who really do like playing with flying sims and stuff like h-space. It's a different audience than me, just like the audience who loves crafting is a different one than me, but it's out there.

      My own question is, whether a game designer can serve one audience while not alienating the other, and I'm not really sure that's possible. Unlike crafting, there's really no way to ignore that you're spread out on a giant grid of multiple planets that take days to travel to. Not that a game designer has to serve both audiences, mind. Ideally there are lots of niche games that serve lots of types of players. I don't know that the giant grid game can work long-term without a very large playerbase, though.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Is there a basics of CG out there somewhere?

      @SG said in Is there a basics of CG out there somewhere?:

      I've played around with FS3 and like it quite a bit, but what I'm looking for is a learning experience rather than getting a game up and running quickly.

      My own experience with FS3 is that the customizable nature of it makes it a good one to take apart, see how it works, and change. So if you're just looking for a generic chargen to install and poke at as a learning tool, I think it's a good one.

      posted in MU Code
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Staffing Philosophy: Action vs Procedure

      @JaySherman said:

      @icanbeyourmuse

      To be honest I'm not sure if they were aware they weren't supposed to invite people on; they knew it was incomplete because they were logging into room zero that had no building. They just wanted to continue a forum RP with their friends and drug them all on without a second thought. This same person also tried to play 'go between' for myself and a coder, telling us both entirely different stories of what code was wanted.

      If you have this person in any position of authority fire them now.

      posted in MU Questions & Requests
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Dune

      I read Dune at 15 and it imprinted on me in that particular way such books do if you like them and read them in high school/junior high. So I have no objectivity regarding it. It's a world I got absorbed in and has stayed with me. I'm honestly not sure how someone coming to it later would take to it if it bored them the first time. I've still never gone back to Lord of the Rings (which I gave up on for similar 'this is boring' reasons) even though I love the movies, and from the reviews it's similarly possible to enjoy the new 'Dune' movie just as its own thing.

      posted in Readers
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Star Trek Theme/Setting Discussion

      Anomaly and Gamma One were pretty popular in their day. They had the +report problem, which I will join the masses in not liking, but I don't think a single ship/station Trek setting with an NPC Captain is a hard sell at all. Particularly if you steer it far, far away from RP-by-report and focus on the episodic adventure Trek does so well.

      Games are hard. Starting a game is hard. There's nothing about Star Trek that makes it particularly hard, though, and certain things that I think lend themselves quite well to a persistent environment if the STs focus on those things.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: General Video Game Thread

      I'm just gonna confess I didn't hate the ending for ME3. Granted, I played it a couple years late after all the patches and DLC were out. I know it was one of many things about the game that was kinda fixed in post, as it were.

      I suspect, conversely, that a lot of my frustration with Andromeda was due to buying it when it came out. Lesson learned!

      posted in Other Games
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Staffing Philosophy: Action vs Procedure

      Posts that are obviously aimed at That One Guy do grate with me. They inevitably conjure up that defensive, "Why are you bitching at everyone because one guy is a dick? Have a conversation with him and don't scold me." feeling. Sometimes, though, something really is a chronic issue with multiple people, or there's an indication it might become one and hasn't been addressed in other posts or files, and in that case this is the way you'd need to address it. So I try not to make knee-jerk assumptions when something like that goes up (unless I know who That Guy is, in which case they come off as pretty damn funny).

      posted in MU Questions & Requests
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Book suggestions

      Kind of obvious, but I got it for Christmas and so far it's living up to the hype. One of the best books released last year.

      "The Bone Clocks" by David Mitchell

      posted in Readers
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: How to Change MUing

      @Rook said in How to Change MUing:

      The entire MU community feels very 'passive' lately.

      Human beings are passive. I do think it's gotten worse over the years, as the way we entertain ourselves has become more tailored to that passivity (so fighting past it seems less normal). I agree that it's deeply frustrating and causes a lot of the issues we see on MUs, I just don't want to talk about it as a 'MU problem.' At the end of the day, every player has to take a certain amount of ownership for their own fun. It's what I try to do, at least. And sometimes owning my own fun is saying 'This game just isn't for me, I should play somewhere else', but I still feel like that's taking ownership and not expecting entertainment delivered to me.

      I definitely agree with some of the ideas posted and they're things I look for in games. I vastly prefer single-faction, PvE environments, and part of that is the way it promotes interactivity and ease of finding RP partners. I'll also echo @Arkandel in saying I think Arx's randomscene code does a really good job of giving people a reason to get out and RP with newbies/people they maybe haven't interacted with.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: General Video Game Thread

      @Jaded said in General Video Game Thread:

      Even so, it has Triple Triad and that was fun. I mean it completely derailed me finishing the game so that has to count for something.

      FF8 is maybe my least favorite of the series but I could play Triple Triad for days and days on end.

      posted in Other Games
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Mass Effect MU*?

      @ganymede
      It would work for some things without much tweaking. On X-Factor, I played a pyrotechnic whose fire powers were approximated with a custom weapon @tat made up for me in about 20 minutes after chargen. That's directly comparable to a tech power like incinerate, and I think you could manage an OK approximation of the effects of damage-causing powers like Warp and Slam. Something like Statis is probably a combat/suppress thing. It'd take some finesse with some of the others, but it's not like every type of gun is coded in FS3. You can do a decent amount with modifiers the GM does during combat/good ole fashioned posing.

      posted in MU Questions & Requests
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: New moderator.

      @mietze
      Your stamina to do this is appreciated and I hope it will be not too aggravating.

      posted in Announcements
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: POLL: Super Hero MU Gut Check

      @Thenomain said in POLL: Super Hero MU Gut Check:

      Evennia baffles the hell out of me, but I haven't seen an Evennia-based game get the game/website interaction in a way that's any better than Wikidot and a staffer paying a minimum amount of attention. So. Frustrating.

      It's not Evennia-based but AresMUSH seems to offer more of what I'd actually find appealing in a website-that-updates-with-game interface: http://mush.aresmush.com:8081/ I feel like that's more a matter of priorities, though. I don't love the Arx website but I feel like the game just has other priorities than it right now, and it's not the end-all/be-all of what an Evennia game website could be. What I appreciate is that this stuff is evolving. It's not quite at what I consider wiki-replacement level yet, but I could see it getting there in a few years, and that's exciting to me.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: General Video Game Thread

      @Atomic
      I could live inside the Supergiant game soundtracks. Absolutely gorgeous.

      posted in Other Games
      Three-Eyed Crow
      Three-Eyed Crow
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